Entity "prefabs" would be a collection of components that could be added to an entity. For example, if we wanted to create an "lamp" entity that always needed a Position, Renderable, Interactable, and Light component, we could just add the collection of components to the entity, rather than needing to add every component individually.
Entity "prefabs" would be a collection of components that could be added to an entity. For example, if we wanted to create an "lamp" entity that always needed a Position, Renderable, Interactable, and Light component, we could just add the collection of components to the entity, rather than needing to add every component individually.