scr_weapon.gml is, simply put, inconsistent and all over the place.
As coderabbit pointed out in #38 , this would require adding/removing tags for weapons, that are from 30k additions.
Which in turn would require taking a look at their stats, and potentially more ways to acquire them.
At the moment, the player's regular weaponry stats are powerful enough, so taking a deeper look into it is on the low priority.
scr_weapon.gml is, simply put, inconsistent and all over the place.
As coderabbit pointed out in #38 , this would require adding/removing tags for weapons, that are from 30k additions.
Which in turn would require taking a look at their stats, and potentially more ways to acquire them.
At the moment, the player's regular weaponry stats are powerful enough, so taking a deeper look into it is on the low priority.