|
| 1 | +local addon = EllesmereUIDamageMeter |
| 2 | +local S = addon.S |
| 3 | +if not S then return end |
| 4 | + |
| 5 | +local floor = math.floor |
| 6 | + |
| 7 | +local MakeBorder = EllesmereUI.MakeBorder |
| 8 | + |
| 9 | +local GetClassColor = S.GetClassColor |
| 10 | + |
| 11 | +function S.CreateBar(parent) |
| 12 | + local bar = {} |
| 13 | + |
| 14 | + bar.frame = CreateFrame("Frame", nil, parent) |
| 15 | + |
| 16 | + bar.background = bar.frame:CreateTexture(nil, "BACKGROUND") |
| 17 | + bar.background:SetAllPoints() |
| 18 | + bar.background:SetTexture(S.DEFAULT_TEX) |
| 19 | + bar.background:SetVertexColor(0.15, 0.15, 0.15, 0.35) |
| 20 | + |
| 21 | + bar.statusbar = CreateFrame("StatusBar", nil, bar.frame) |
| 22 | + bar.statusbar:SetAllPoints() |
| 23 | + bar.statusbar:SetStatusBarTexture(S.DEFAULT_TEX) |
| 24 | + bar.statusbar:SetMinMaxValues(0, 1) |
| 25 | + bar.statusbar:SetValue(0) |
| 26 | + bar.statusbar.smoothing = Enum.StatusBarInterpolation and Enum.StatusBarInterpolation.ExponentialEaseOut or nil |
| 27 | + |
| 28 | + bar.classIcon = bar.statusbar:CreateTexture(nil, "OVERLAY") |
| 29 | + bar.classIcon:SetTexture(S.CLASS_ICONS) |
| 30 | + bar.classIcon:SetSize(16, 16) |
| 31 | + bar.classIcon:SetPoint("LEFT", 1, 0) |
| 32 | + bar.classIcon:Hide() |
| 33 | + |
| 34 | + bar.pctText = bar.statusbar:CreateFontString(nil, "OVERLAY") |
| 35 | + bar.pctText:SetPoint("RIGHT", -4, 0) |
| 36 | + bar.pctText:SetJustifyH("RIGHT") |
| 37 | + bar.pctText:SetWordWrap(false) |
| 38 | + bar.pctText:SetShadowOffset(1, -1) |
| 39 | + bar.pctText:Hide() |
| 40 | + |
| 41 | + bar.rightText = bar.statusbar:CreateFontString(nil, "OVERLAY") |
| 42 | + bar.rightText:SetPoint("RIGHT", -4, 0) |
| 43 | + bar.rightText:SetJustifyH("RIGHT") |
| 44 | + bar.rightText:SetWordWrap(false) |
| 45 | + bar.rightText:SetShadowOffset(1, -1) |
| 46 | + |
| 47 | + bar.leftText = bar.statusbar:CreateFontString(nil, "OVERLAY") |
| 48 | + bar.leftText:SetPoint("LEFT", 4, 0) |
| 49 | + bar.leftText:SetPoint("RIGHT", bar.rightText, "LEFT", -4, 0) |
| 50 | + bar.leftText:SetJustifyH("LEFT") |
| 51 | + bar.leftText:SetWordWrap(false) |
| 52 | + bar.leftText:SetShadowOffset(1, -1) |
| 53 | + |
| 54 | + bar.border = MakeBorder(bar.frame, 0, 0, 0, 1) |
| 55 | + bar.border._frame:SetFrameLevel(bar.statusbar:GetFrameLevel() + 2) |
| 56 | + bar.border._frame:Hide() |
| 57 | + |
| 58 | + bar.textFrame = CreateFrame("Frame", nil, bar.frame) |
| 59 | + bar.textFrame:SetAllPoints() |
| 60 | + bar.textFrame:SetFrameLevel(bar.border._frame:GetFrameLevel() + 1) |
| 61 | + |
| 62 | + bar.leftText:SetParent(bar.textFrame) |
| 63 | + bar.rightText:SetParent(bar.textFrame) |
| 64 | + bar.pctText:SetParent(bar.textFrame) |
| 65 | + |
| 66 | + bar.highlight = bar.statusbar:CreateTexture(nil, "ARTWORK") |
| 67 | + bar.highlight:SetAllPoints() |
| 68 | + bar.highlight:SetColorTexture(1, 1, 1, 0.1) |
| 69 | + bar.highlight:Hide() |
| 70 | + |
| 71 | + bar.selfIndicator = bar.frame:CreateTexture(nil, "ARTWORK") |
| 72 | + bar.selfIndicator:SetPoint("TOPLEFT", bar.frame, "TOPLEFT", 0, 0) |
| 73 | + bar.selfIndicator:SetPoint("BOTTOMLEFT", bar.frame, "BOTTOMLEFT", 0, 0) |
| 74 | + bar.selfIndicator:SetWidth(2) |
| 75 | + bar.selfIndicator:SetColorTexture(1, 1, 1, 0.6) |
| 76 | + bar.selfIndicator:Hide() |
| 77 | + |
| 78 | + bar.frame:EnableMouse(true) |
| 79 | + bar.frame:Hide() |
| 80 | + return bar |
| 81 | +end |
| 82 | + |
| 83 | +function S.ApplyBarIconLayout(bar, db) |
| 84 | + local iconSize = max(8, (db.barHeight or 18) - 2) |
| 85 | + bar.classIcon:SetSize(iconSize, iconSize) |
| 86 | + bar.leftText:ClearAllPoints() |
| 87 | + if db.showClassIcon then |
| 88 | + bar.leftText:SetPoint("LEFT", bar.classIcon, "RIGHT", 2, 0) |
| 89 | + else |
| 90 | + bar.leftText:SetPoint("LEFT", 4, 0) |
| 91 | + end |
| 92 | + bar.leftText:SetPoint("RIGHT", bar.rightText, "LEFT", -4, 0) |
| 93 | +end |
| 94 | + |
| 95 | +function S.ApplyBarBorder(bar, db) |
| 96 | + if db.barBorderEnabled then |
| 97 | + bar.border._frame:Show() |
| 98 | + else |
| 99 | + bar.border._frame:Hide() |
| 100 | + end |
| 101 | +end |
| 102 | + |
| 103 | +function S.ComputeNumVisible(win) |
| 104 | + local db = S.GetWinDB(win.index) |
| 105 | + local barHt = max(1, db.barHeight or 18) |
| 106 | + |
| 107 | + if not win.window then return 1 end |
| 108 | + local availH = win.window:GetHeight() - S.HEADER_HEIGHT |
| 109 | + |
| 110 | + if not availH or availH < 1 then return 1 end |
| 111 | + local spacing = max(0, db.barSpacing or 1) |
| 112 | + return max(1, floor(availH / (barHt + spacing))) |
| 113 | +end |
| 114 | + |
| 115 | +function S.ResizeStandalone(win) |
| 116 | + if not win or not win.window or not win.frame then return end |
| 117 | + |
| 118 | + local db = S.GetWinDB(win.index) |
| 119 | + local w, h = db.standaloneWidth, db.standaloneHeight |
| 120 | + win.window:SetSize(w, h) |
| 121 | + |
| 122 | + if win.window.mover then |
| 123 | + win.window.mover:SetSize(w, h) |
| 124 | + end |
| 125 | + |
| 126 | + local barHt = max(1, db.barHeight or 18) |
| 127 | + for i = 1, S.MAX_BARS do |
| 128 | + if win.bars[i] then win.bars[i].frame:SetHeight(barHt) end |
| 129 | + end |
| 130 | +end |
| 131 | + |
| 132 | +function S.EnterDrillDown(win, guid, name, classFilename) |
| 133 | + win.drillSource = { guid = guid, name = name, class = classFilename } |
| 134 | + win.scrollOffset = 0 |
| 135 | + S.RefreshWindow(win) |
| 136 | +end |
| 137 | + |
| 138 | +function S.ExitDrillDown(win) |
| 139 | + if not win.drillSource then return end |
| 140 | + win.drillSource = nil |
| 141 | + win.scrollOffset = 0 |
| 142 | + S.RefreshWindow(win) |
| 143 | +end |
| 144 | + |
| 145 | +function S.GetDrillSpellCount(win) |
| 146 | + local ds = win.drillSource |
| 147 | + if not ds then return 0 end |
| 148 | + |
| 149 | + if S.testMode then |
| 150 | + local tdata = S.GetTestData(win) |
| 151 | + for _, td in ipairs(tdata) do |
| 152 | + if td.name == ds.name then return td.spells and #td.spells or 0 end |
| 153 | + end |
| 154 | + return 0 |
| 155 | + end |
| 156 | + |
| 157 | + local meterType = S.ResolveMeterType(S.MODE_ORDER[win.modeIndex]) |
| 158 | + local sourceData = ds.guid and S.GetSessionSource(win, meterType, ds.guid) |
| 159 | + return (sourceData and sourceData.combatSpells) and #sourceData.combatSpells or 0 |
| 160 | +end |
| 161 | + |
| 162 | +function S.SetupBarInteraction(bar, win) |
| 163 | + bar.frame:SetScript("OnEnter", function(self) |
| 164 | + if EllesmereUI._unlockActive then return end |
| 165 | + bar.highlight:Show() |
| 166 | + if win.drillSource then |
| 167 | + if self.drillSpellID then |
| 168 | + GameTooltip_SetDefaultAnchor(GameTooltip, self) |
| 169 | + GameTooltip:SetSpellByID(self.drillSpellID) |
| 170 | + GameTooltip:Show() |
| 171 | + end |
| 172 | + return |
| 173 | + end |
| 174 | + |
| 175 | + local unitShown = false |
| 176 | + local guid = self.sourceGUID |
| 177 | + if guid then |
| 178 | + local unit = S.FindUnitByGUID(guid) |
| 179 | + if unit then |
| 180 | + GameTooltip_SetDefaultAnchor(GameTooltip, self) |
| 181 | + GameTooltip:SetUnit(unit) |
| 182 | + unitShown = true |
| 183 | + end |
| 184 | + end |
| 185 | + if not unitShown then |
| 186 | + GameTooltip_SetDefaultAnchor(GameTooltip, self) |
| 187 | + if self.sourceName then |
| 188 | + local cls = self.sourceClass |
| 189 | + if not cls then cls = guid and S.classCache[guid] end |
| 190 | + if not cls and self.testIndex then |
| 191 | + local td = S.GetTestData(win)[self.testIndex] |
| 192 | + if td then cls = td.class end |
| 193 | + end |
| 194 | + local cr, cg, cb = GetClassColor(cls) |
| 195 | + GameTooltip:AddLine(self.sourceName, cr, cg, cb) |
| 196 | + end |
| 197 | + end |
| 198 | + GameTooltip:AddLine("Click for spell breakdown", 0.7, 0.7, 0.7) |
| 199 | + GameTooltip:Show() |
| 200 | + end) |
| 201 | + |
| 202 | + bar.frame:SetScript("OnLeave", function() |
| 203 | + bar.highlight:Hide() |
| 204 | + GameTooltip_Hide() |
| 205 | + end) |
| 206 | + |
| 207 | + bar.frame:SetScript("OnMouseUp", function(self, button) |
| 208 | + if win.drillSource then |
| 209 | + if button == "RightButton" then |
| 210 | + S.ExitDrillDown(win) |
| 211 | + end |
| 212 | + return |
| 213 | + end |
| 214 | + |
| 215 | + if button == "LeftButton" then |
| 216 | + GameTooltip:Hide() |
| 217 | + if S.testMode and self.testIndex then |
| 218 | + local td = S.GetTestData(win)[self.testIndex] |
| 219 | + if td then |
| 220 | + S.EnterDrillDown(win, nil, td.name, td.class) |
| 221 | + end |
| 222 | + return |
| 223 | + end |
| 224 | + if self.sourceGUID and self.sourceName then |
| 225 | + local class = S.classCache[self.sourceGUID] |
| 226 | + S.EnterDrillDown(win, self.sourceGUID, self.sourceName, class) |
| 227 | + end |
| 228 | + elseif button == "RightButton" then |
| 229 | + GameTooltip:Hide() |
| 230 | + local addon = EllesmereUIDamageMeter |
| 231 | + if addon and addon.ReportMeter then |
| 232 | + MenuUtil.CreateContextMenu(self, function(_, rootDescription) |
| 233 | + rootDescription:CreateTitle("Report Meter") |
| 234 | + local channels = { {"Party", "PARTY"}, {"Raid", "RAID"}, {"Say", "SAY"}, {"Guild", "GUILD"} } |
| 235 | + for _, ch in ipairs(channels) do |
| 236 | + rootDescription:CreateButton(ch[1], function() |
| 237 | + addon:ReportMeter(ch[2]) |
| 238 | + end) |
| 239 | + end |
| 240 | + end) |
| 241 | + end |
| 242 | + end |
| 243 | + end) |
| 244 | +end |
| 245 | + |
| 246 | +function S.ApplySessionHighlight(win, db) |
| 247 | + if win.sessionId then |
| 248 | + win.header.sessText:SetTextColor(1, 0.3, 0.3) |
| 249 | + else |
| 250 | + win.header.sessText:SetTextColor(db.headerFontColor.r, db.headerFontColor.g, db.headerFontColor.b) |
| 251 | + end |
| 252 | +end |
| 253 | + |
| 254 | +function S.ResetDrillBar(bar, db) |
| 255 | + bar._isDrill = nil |
| 256 | + bar._drillHasIcon = nil |
| 257 | + bar.pctText:Hide() |
| 258 | + bar.rightText:ClearAllPoints() |
| 259 | + bar.rightText:SetPoint("RIGHT", -4, 0) |
| 260 | + local style = db.classIconStyle or 'fabled' |
| 261 | + if style == 'fabled' or not style then |
| 262 | + bar.classIcon:SetTexture(S.CLASS_ICONS) |
| 263 | + end |
| 264 | + S.ApplyBarIconLayout(bar, db) |
| 265 | +end |
| 266 | + |
| 267 | +function S.ResetWindowState(win) |
| 268 | + win.scrollOffset = 0 |
| 269 | + win.drillSource = nil |
| 270 | + win.sessionId = nil |
| 271 | + win.sessionType = Enum.DamageMeterSessionType.Current |
| 272 | +end |
0 commit comments