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Merge pull request #305 from libv/master
devrooms: add graphics intro
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<p>20 years after the first X.org DevRoom at FOSDEM 2006, this is the 16th Graphics DevRoom at FOSDEM.</p>
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<p>The talk topics of the graphics devroom encompass:
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<ul>
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<li>graphics drivers: display, 2d engines, 3d engines, at bootloader, kernel and userspace levels.</li>
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<li>media/video drivers: camera/capture engines, hardware media encoders and decoders on all levels.</li>
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<li>input drivers for bootloaders, kernels and userspace.</li>
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<li>windowing systems (X, wayland, surfaceflinger, others) and window managers.</li>
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<li>graphics toolkits (QT, GTK, others).</li>
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<li>3D and Compute APIs (OpenGL, Vulkan, DirectX, others), and 3d and game engines.</li>
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<li>Virtual reality hardware and toolkits.</li>
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<li>Artificial Intelligence HW acceleration.</li>
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<li>Media encode and decode applications.</li>
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</ul>
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And the tools needed to help configure and run the above.</p>

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