From 41ddd1cb22af507c657acc581b6353fd99fb6a35 Mon Sep 17 00:00:00 2001 From: muzsor Date: Wed, 30 Jul 2025 09:25:35 +0800 Subject: [PATCH] Fix skill awakening calculation for items --- src/flyff/flyffentity.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/flyff/flyffentity.js b/src/flyff/flyffentity.js index bbf0e121..4567ef4a 100644 --- a/src/flyff/flyffentity.js +++ b/src/flyff/flyffentity.js @@ -996,7 +996,7 @@ export default class Entity { // Item awake (for e.g. healing) if (itemElem.skillAwake != undefined) { - if (itemElem.skillAwake.parameter === stat && rate) { + if ((itemElem.skillAwake.parameter === stat || targetStats.includes(itemElem.skillAwake.parameter)) && rate) { total += itemElem.skillAwake.add; } }