<!-- 😍 Hi there! 😍 Thanks for filing an issue on FullScreenPokemon! ✨ Before going through with this, 🙏 please 🙏 search through open issues to make sure it hasn't already been filed. If it hasn't, please also fill *either* the "Bug" or "Feature" templates and delete the rest: 👇 --> ### Bug Summary When you leave through a door or go down a ladder, there should be a sound that plays. ### Steps to Reproduce Walk down the ladder and out of the house. You'll hear no sound when interacting with both. <!-- Feature Template: ### Feature Request _(what do you want?)_ _(be as detailed as possible!)_ <!-- Bug example: ### Bug Summary The player can still walk after a battle cutscene has started. ### Steps to Reproduce 1. Start a game with Pokemon in the player's party 2. Trigger a battle with `FSP.battles.startBattle` (see docs/battles.md) 3. Immediately try to walk - you can, but shouldn't be able to. --> <!-- Feature example: ### Feature Request Can we get a mod that lets the player push people out of the way automtically? When you're fast-forwarding through the game, it's annoying having to try to move around NPCs. I'd like it if we the player walking into them would push them out of the way without changing the player's velocity. Bonus points if they get a little "!" on top of their head. That'd be cute. -->