Skip to content

Commit cc84320

Browse files
committed
ADD-MODULE.md move to docs
1 parent 8afb879 commit cc84320

File tree

2 files changed

+17
-17
lines changed

2 files changed

+17
-17
lines changed

ADD-MODULE.md

Lines changed: 0 additions & 15 deletions
This file was deleted.

README.md

Lines changed: 17 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
### <p align=right>[`` CurseForge](https://www.curseforge.com/minecraft/mc-mods/kessoku-lib)&ensp;[`` Modrinth](https://modrinth.com/mod/kessoku-lib)</p>
1+
### <p align=right>[`` Docs](https://kessokuteatime.github.io/documentation/lib-docs/)&ensp;[`` CurseForge](https://www.curseforge.com/minecraft/mc-mods/kessoku-lib)&ensp;[`` Modrinth](https://modrinth.com/mod/kessoku-lib)</p>
22

33
# Kessoku Lib
44

@@ -20,5 +20,20 @@
2020
</blockquote>
2121
</details>
2222

23+
## What is this?
24+
KessokuLib is a cross-platform modular library for Minecraft: Java Edition.
2325

24-
#### [HOW TO ADD MODULE](./ADD-MODULE.md)
26+
It is intended to provide a unified intermediate API between mod loaders (we don't provide anything like Connector, I don't see the benefit of providing something like Connector, on the contrary it would probably bother mod developers more).
27+
28+
We have incorporated the benefits of each platform's API into this mod's API in order to simplify mod development.
29+
30+
## Why do you need a cross-platform API?
31+
This means that most of your code is generic and only some of it is individually specific to a platform, which is even more important for developing.
32+
33+
One Code, Each Platform. -- By H2Sxxa
34+
35+
## What is the current stage of development of this library?
36+
Still in WIP.
37+
38+
## What about the language loader?
39+
Kessoku Languages is currently in EAP status, but all we can guarantee at the moment is that we can provide language loaders with Kotlin/Scala/Groovy.

0 commit comments

Comments
 (0)