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RHI: Big Cleanup and Refactoring (0.20.5) [NOT_STABLE]
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README.md

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<br />
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<div align="center">
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<a href="https://github.com/LukasRennhofer/Vantor">
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<img src="Assets/Github/Branding/VantorLogo_main_wbg.png" alt="Vantor Logo" width="80" height="80">
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<img src="Assets/Github/Branding/VantorStudiosLogoWhite.png" alt="Vantor Logo" width="200" height="200">
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</a>
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<h3 align="center">Vantor Engine</h3>
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<p align="center">
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Low-Level Experimental In-House Game Engine for VantorStudios
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<br />
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<h5 align="center">
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<strong>v0.18.X - Experimental Build</strong>
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<strong>v0.20.X - Experimental Build</strong>
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</h5>
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<a href="https://docs.vantor.net/"><strong>Explore the docs »</strong></a>
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<br />
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- [🟩] **Platform Abstraction Layer** - Windows/Linux/Switch support
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- [] **Core Rendering Pipeline** - OpenGL 4.6 implementation
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- [🟧] **Memory Management** - Custom allocators and resource pooling
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- [🟥] **Scene Graph** - Efficient spatial organization
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- [🟩] **Scene Graph** - Efficient spatial organization
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### Near-term Goals (v0.17.x - v0.20.x)
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- [🟧] **Multi-threaded Resource Management** - Async loading and streaming
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- [🟧] **GPU-based Scene Graph** - GPU-driven rendering pipeline
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- [🟥] **Editor Interface** - Basic level editor and debugging tools
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- [🟩] **Editor Interface** - Basic level editor and debugging tools
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- [🟥] **Audio System** - 3D spatial audio implementation
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### Long-term Vision (v1.0+)
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- [🟥] **Full Vulkan Support** - Modern low-level graphics API
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- [🟥] **Advanced Physics** - Custom physics simulation
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- [🟥] **Networking Layer** - Multiplayer game support
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- [🟥] **Documentation Expansion** - Comprehensive API documentation
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- [🟩] **Documentation Expansion** - Comprehensive API documentation
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**Legend:**
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- 🟩 Complete

Samples/LightDemo/Application copy.cpp

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Samples/Template/CMakeLists.txt

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Samples/Template/main.cpp

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