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feat(superlogs-css): sourcemod 1.11 syntax support (#16)
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sourcemod/scripting/superlogs-css.sp

Lines changed: 65 additions & 74 deletions
Original file line numberDiff line numberDiff line change
@@ -20,20 +20,21 @@
2020
*/
2121

2222
#pragma semicolon 1
23+
#pragma newdecls required
2324

2425
#include <sourcemod>
2526
#include <sdktools>
2627

2728
#define NAME "SuperLogs: CSS"
28-
#define VERSION "1.2.4"
29+
#define VERSION "1.2.5"
2930

3031
#define MAX_LOG_WEAPONS 28
3132
#define IGNORE_SHOTS_START 25
3233
#define MAX_WEAPON_LEN 13
3334

3435

35-
new g_weapon_stats[MAXPLAYERS+1][MAX_LOG_WEAPONS][15];
36-
new const String:g_weapon_list[MAX_LOG_WEAPONS][MAX_WEAPON_LEN] = {
36+
int g_weapon_stats[MAXPLAYERS+1][MAX_LOG_WEAPONS][15];
37+
char g_weapon_list[MAX_LOG_WEAPONS][MAX_WEAPON_LEN] = {
3738
"ak47",
3839
"m4a1",
3940
"awp",
@@ -64,62 +65,51 @@ new const String:g_weapon_list[MAX_LOG_WEAPONS][MAX_WEAPON_LEN] = {
6465
"flashbang"
6566
};
6667

67-
new Handle:g_cvar_wstats = INVALID_HANDLE;
68-
new Handle:g_cvar_headshots = INVALID_HANDLE;
69-
new Handle:g_cvar_actions = INVALID_HANDLE;
70-
new Handle:g_cvar_locations = INVALID_HANDLE;
71-
new Handle:g_cvar_ktraj = INVALID_HANDLE;
72-
new Handle:g_cvar_version = INVALID_HANDLE;
68+
Handle g_cvar_wstats = INVALID_HANDLE;
69+
Handle g_cvar_headshots = INVALID_HANDLE;
70+
Handle g_cvar_actions = INVALID_HANDLE;
71+
Handle g_cvar_locations = INVALID_HANDLE;
72+
Handle g_cvar_ktraj = INVALID_HANDLE;
73+
Handle g_cvar_version = INVALID_HANDLE;
7374

74-
new bool:g_logwstats = true;
75-
new bool:g_logheadshots = true;
76-
new bool:g_logactions = true;
77-
new bool:g_loglocations = true;
78-
new bool:g_logktraj = false;
75+
bool g_logwstats = true;
76+
bool g_logheadshots = true;
77+
bool g_logactions = true;
78+
bool g_loglocations = true;
79+
bool g_logktraj = false;
7980

8081
#include <loghelper>
8182
#include <wstatshelper>
8283

8384

84-
public Plugin:myinfo = {
85+
public Plugin myinfo = {
8586
name = NAME,
8687
author = "psychonic",
8788
description = "Advanced logging for CSS. Generates auxilary logging for use with log parsers such as HLstatsX and Psychostats",
8889
version = VERSION,
8990
url = "http://www.hlxcommunity.com"
9091
};
9192

92-
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
93-
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
94-
#else
95-
public bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max)
96-
#endif
93+
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
9794
{
98-
decl String:game_description[64];
95+
char game_description[64];
9996
GetGameDescription(game_description, sizeof(game_description), true);
10097
if (StrContains(game_description, "Counter-Strike", false) == -1)
10198
{
102-
decl String:game_folder[64];
99+
char game_folder[64];
103100
GetGameFolderName(game_folder, sizeof(game_folder));
104101
if (StrContains(game_folder, "cstrike", false) == -1)
105102
{
106103
strcopy(error, err_max, "This plugin is only supported on CS:S");
107-
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
108-
return APLRes_Failure;
109-
#else
110-
return false;
111-
#endif
104+
return APLRes_Failure;
112105
}
113106
}
114-
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
107+
115108
return APLRes_Success;
116-
#else
117-
return true;
118-
#endif
119109
}
120110

121111

122-
public OnPluginStart()
112+
public void OnPluginStart()
123113
{
124114
CreatePopulateWeaponTrie();
125115

@@ -155,19 +145,19 @@ public OnPluginStart()
155145
}
156146

157147

158-
public OnMapStart()
148+
public void OnMapStart()
159149
{
160150
GetTeams();
161151
}
162152

163-
public OnConfigsExecuted()
153+
public void OnConfigsExecuted()
164154
{
165-
decl String:version[255];
155+
char version[255];
166156
GetConVarString(g_cvar_version, version, sizeof(version));
167157
SetConVarString(g_cvar_version, version);
168158
}
169159

170-
hook_wstats()
160+
stock void hook_wstats()
171161
{
172162
HookEvent("weapon_fire", Event_PlayerShoot);
173163
HookEvent("player_hurt", Event_PlayerHurt);
@@ -176,7 +166,7 @@ hook_wstats()
176166
HookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
177167
}
178168

179-
unhook_wstats()
169+
stock void unhook_wstats()
180170
{
181171
UnhookEvent("weapon_fire", Event_PlayerShoot);
182172
UnhookEvent("player_hurt", Event_PlayerHurt);
@@ -185,33 +175,33 @@ unhook_wstats()
185175
UnhookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
186176
}
187177

188-
hook_actions()
178+
stock void hook_actions()
189179
{
190180
HookEvent("round_mvp", Event_RoundMVP);
191181
}
192182

193-
unhook_actions()
183+
stock void unhook_actions()
194184
{
195185
UnhookEvent("round_mvp", Event_RoundMVP);
196186
}
197187

198-
public OnClientPutInServer(client)
188+
public void OnClientPutInServer(int client)
199189
{
200190
reset_player_stats(client);
201191
}
202192

203193

204-
public Event_PlayerShoot(Handle:event, const String:name[], bool:dontBroadcast)
194+
public void Event_PlayerShoot(Handle event, const char[] name, bool dontBroadcast)
205195
{
206196
// "userid" "short"
207197
// "weapon" "string" // weapon name used
208198

209-
new attacker = GetClientOfUserId(GetEventInt(event, "userid"));
199+
int attacker = GetClientOfUserId(GetEventInt(event, "userid"));
210200
if (attacker > 0)
211201
{
212-
decl String: weapon[MAX_WEAPON_LEN];
202+
char weapon[MAX_WEAPON_LEN];
213203
GetEventString(event, "weapon", weapon, sizeof(weapon));
214-
new weapon_index = get_weapon_index(weapon);
204+
int weapon_index = get_weapon_index(weapon);
215205
if (weapon_index > -1 && weapon_index < IGNORE_SHOTS_START)
216206
{
217207
g_weapon_stats[attacker][weapon_index][LOG_HIT_SHOTS]++;
@@ -220,7 +210,7 @@ public Event_PlayerShoot(Handle:event, const String:name[], bool:dontBroadcast)
220210
}
221211

222212

223-
public Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
213+
public void Event_PlayerHurt(Handle event, const char[] name, bool dontBroadcast)
224214
{
225215
// "userid" "short" // player index who was hurt
226216
// "attacker" "short" // player index who attacked
@@ -231,17 +221,17 @@ public Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
231221
// "dmg_armor" "byte" // damage done to armor
232222
// "hitgroup" "byte" // hitgroup that was damaged
233223

234-
new attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
224+
int attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
235225

236226
if (attacker > 0) {
237-
decl String: weapon[MAX_WEAPON_LEN];
227+
char weapon[MAX_WEAPON_LEN];
238228
GetEventString(event, "weapon", weapon, sizeof(weapon));
239-
new weapon_index = get_weapon_index(weapon);
229+
int weapon_index = get_weapon_index(weapon);
240230
if (weapon_index > -1)
241231
{
242232
g_weapon_stats[attacker][weapon_index][LOG_HIT_HITS]++;
243233
g_weapon_stats[attacker][weapon_index][LOG_HIT_DAMAGE] += GetEventInt(event, "dmg_health");
244-
new hitgroup = GetEventInt(event, "hitgroup");
234+
int hitgroup = GetEventInt(event, "hitgroup");
245235
if (hitgroup < 8)
246236
{
247237
g_weapon_stats[attacker][weapon_index][hitgroup + LOG_HIT_OFFSET]++;
@@ -251,14 +241,14 @@ public Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
251241
}
252242

253243

254-
public Action:Event_PlayerDeathPre(Handle:event, const String:name[], bool:dontBroadcast)
244+
public Action Event_PlayerDeathPre(Handle event, const char[] name, bool dontBroadcast)
255245
{
256246
// "userid" "short" // user ID who died
257247
// "attacker" "short" // user ID who killed
258248
// "weapon" "string" // weapon name killer used
259249
// "headshot" "bool" // signals a headshot
260250

261-
new attacker = GetEventInt(event, "attacker");
251+
int attacker = GetEventInt(event, "attacker");
262252
if (g_loglocations)
263253
{
264254
LogKillLoc(GetClientOfUserId(attacker), GetClientOfUserId(GetEventInt(event, "userid")));
@@ -272,7 +262,7 @@ public Action:Event_PlayerDeathPre(Handle:event, const String:name[], bool:dontB
272262
return Plugin_Continue;
273263
}
274264

275-
public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
265+
public void Event_PlayerDeath(Handle event, const char[] name, bool dontBroadcast)
276266
{
277267
// this extents the original player_death by a new fields
278268
// "userid" "short" // user ID who died
@@ -282,9 +272,9 @@ public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
282272
// "dominated" "short" // did killer dominate victim with this kill
283273
// "revenge" "short" // did killer get revenge on victim with this kill
284274

285-
new victim = GetClientOfUserId(GetEventInt(event, "userid"));
286-
new attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
287-
decl String: weapon[MAX_WEAPON_LEN];
275+
int victim = GetClientOfUserId(GetEventInt(event, "userid"));
276+
int attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
277+
char weapon[MAX_WEAPON_LEN];
288278
GetEventString(event, "weapon", weapon, sizeof(weapon));
289279

290280
if (attacker <= 0 || victim <= 0)
@@ -294,7 +284,7 @@ public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
294284

295285
if (g_logwstats)
296286
{
297-
new weapon_index = get_weapon_index(weapon);
287+
int weapon_index = get_weapon_index(weapon);
298288
if (weapon_index > -1)
299289
{
300290
g_weapon_stats[attacker][weapon_index][LOG_HIT_KILLS]++;
@@ -328,45 +318,46 @@ public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
328318
}
329319
}
330320

331-
public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
321+
public void Event_PlayerSpawn(Handle event, const char[] name, bool dontBroadcast)
332322
{
333323
// "userid" "short" // user ID on server
334324

335-
new client = GetClientOfUserId(GetEventInt(event, "userid"));
325+
int client = GetClientOfUserId(GetEventInt(event, "userid"));
336326
if (client > 0)
337327
{
338328
reset_player_stats(client);
339329
}
340330
}
341331

342-
public Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
332+
public void Event_RoundEnd(Handle event, const char[] name, bool dontBroadcast)
343333
{
344334
WstatsDumpAll();
345335
}
346336

347-
public Event_RoundMVP(Handle:event, const String:name[], bool:dontBroadcast)
337+
public void Event_RoundMVP(Handle event, const char[] name, bool dontBroadcast)
348338
{
349339
LogPlayerEvent(GetClientOfUserId(GetEventInt(event, "userid")), "triggered", "round_mvp");
350340
}
351341

352-
public Action:Event_PlayerDisconnect(Handle:event, const String:name[], bool:dontBroadcast)
342+
public Action Event_PlayerDisconnect(Handle event, const char[] name, bool dontBroadcast)
353343
{
354-
new client = GetClientOfUserId(GetEventInt(event, "userid"));
344+
int client = GetClientOfUserId(GetEventInt(event, "userid"));
355345
OnPlayerDisconnect(client);
356346
return Plugin_Continue;
357347
}
358348

359349

360-
public Action:LogMap(Handle:timer)
350+
public Action LogMap(Handle timer)
361351
{
362352
// Called 1 second after OnPluginStart since srcds does not log the first map loaded. Idea from Stormtrooper's "mapfix.sp" for psychostats
363353
LogMapLoad();
354+
return Plugin_Stop;
364355
}
365356

366357

367-
public OnCvarWstatsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
358+
public void OnCvarWstatsChange(Handle cvar, const char[] oldVal, const char[] newVal)
368359
{
369-
new bool:old_value = g_logwstats;
360+
bool old_value = g_logwstats;
370361
g_logwstats = GetConVarBool(g_cvar_wstats);
371362

372363
if (old_value != g_logwstats)
@@ -390,9 +381,9 @@ public OnCvarWstatsChange(Handle:cvar, const String:oldVal[], const String:newVa
390381
}
391382
}
392383

393-
public OnCvarActionsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
384+
public void OnCvarActionsChange(Handle cvar, const char[] oldVal, const char[] newVal)
394385
{
395-
new bool:old_value = g_logactions;
386+
bool old_value = g_logactions;
396387
g_logactions = GetConVarBool(g_cvar_actions);
397388

398389
if (old_value != g_logactions)
@@ -416,9 +407,9 @@ public OnCvarActionsChange(Handle:cvar, const String:oldVal[], const String:newV
416407
}
417408
}
418409

419-
public OnCvarHeadshotsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
410+
public void OnCvarHeadshotsChange(Handle cvar, const char[] oldVal, const char[] newVal)
420411
{
421-
new bool:old_value = g_logheadshots;
412+
bool old_value = g_logheadshots;
422413
g_logheadshots = GetConVarBool(g_cvar_headshots);
423414

424415
if (old_value != g_logheadshots)
@@ -434,9 +425,9 @@ public OnCvarHeadshotsChange(Handle:cvar, const String:oldVal[], const String:ne
434425
}
435426
}
436427

437-
public OnCvarLocationsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
428+
public void OnCvarLocationsChange(Handle cvar, const char[] oldVal, const char[] newVal)
438429
{
439-
new bool:old_value = g_loglocations;
430+
bool old_value = g_loglocations;
440431
g_loglocations = GetConVarBool(g_cvar_locations);
441432

442433
if (old_value != g_loglocations)
@@ -452,9 +443,9 @@ public OnCvarLocationsChange(Handle:cvar, const String:oldVal[], const String:ne
452443
}
453444
}
454445

455-
public OnCvarKtrajChange(Handle:cvar, const String:oldVal[], const String:newVal[])
446+
public void OnCvarKtrajChange(Handle cvar, const char[] oldVal, const char[] newVal)
456447
{
457-
new bool:old_value = g_logktraj;
448+
bool old_value = g_logktraj;
458449
g_logktraj = GetConVarBool(g_cvar_ktraj);
459450

460451
if (old_value != g_logktraj)
@@ -468,4 +459,4 @@ public OnCvarKtrajChange(Handle:cvar, const String:oldVal[], const String:newVal
468459
UnhookEvent("player_death", Event_PlayerDeath);
469460
}
470461
}
471-
}
462+
}

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