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@kwvanderlinde kwvanderlinde commented Dec 1, 2025

Identify the Bug or Feature request

Fixes #5895

Description of the Change

Changes DrawableNoise to create a new PerlinNoise when the seed is changed.

Also, don't incorporate the alpha into the noise image, since that can be done by changing the alpha composite during rendering. This avoids recalcs when only the alpha is changed.

Possible Drawbacks

None

Documentation Notes

N/A

Release Notes

  • Fixed /texturenoise to use the supplied seed.

This change is Reviewable

@kwvanderlinde kwvanderlinde self-assigned this Dec 1, 2025
@kwvanderlinde kwvanderlinde moved this from Todo to Awaiting-Review in MapTool 1.19 Dec 1, 2025
@github-actions github-actions bot added the bug label Dec 1, 2025
@github-project-automation github-project-automation bot moved this from Awaiting-Review to To-Be-Merged in MapTool 1.19 Dec 2, 2025
@cwisniew cwisniew added this pull request to the merge queue Dec 2, 2025
Merged via the queue into RPTools:develop with commit f4e7d26 Dec 2, 2025
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@github-project-automation github-project-automation bot moved this from To-Be-Merged to Merged in MapTool 1.19 Dec 2, 2025
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[Bug]: Texture noise seed has no effect

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