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<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link
rel="stylesheet"
href="https://cdn.jsdelivr.net/npm/bootstrap@4.3.1/dist/css/bootstrap.min.css"
integrity="sha384-ggOyR0iXCbMQv3Xipma34MD+dH/1fQ784/j6cY/iJTQUOhcWr7x9JvoRxT2MZw1T"
crossorigin="anonymous"
/>
<link
rel="stylesheet"
href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css"
/>
<link
rel="shortcut icon"
href="assets/static/favicon.ico"
type="image/x-icon"
/>
<link rel="icon" href="assets/static/favicon.ico" type="image/x-icon" />
<link rel="stylesheet" type="text/css" href="assets/css/tutorial.css" />
<title>Fall Guys: Tutorial</title>
</head>
<body>
<button class="butt">
<i class=" fa fa-arrow-circle-o-left" onclick="getBack()"></i>
</button>
<div class="settingImage">
<h1>TUTORIAL</h1>
<img src="assets/images/instruction.png" alt="Instruction"/>
</div>
<div class="box">
<div class="macroLabels">
<h2>SURVIVAL GAME</h2>
</div>
<div class="option1">
<h3 class="singleOption">The player begins the round by floating above spaced-out hexagonal platforms.
After a countdown, the player is dropped onto their own platform. When a platform is touched, it starts
blinking and immediately disappears. Below several levels of hexagons is a water level that ends the game.
When the player touches the water, he is disqualified. Above each hexagonal platforms there are two types of spheres:
the bomb jump sphere which, if touched, explodes and makes the player jump, the bouble protection sphere which,
if touched, encloses the player in a bubble that prevents the platform from disappearing.Try to survive as long as
possible! Do your best!</h3>
</div>
<div class="macroLabels">
<h2>1 Vs 1 GAME</h2>
</div>
<div class="option1">
<h3 class="singleOption">Players begin the round by floating on spaced-out hexagonal platforms.
After a countdown, the two players are dropped onto their own platform. When a platform is touched,
it starts blinking and immediately disappears. Below several levels of hexagons is a water level that
ends the game. When a player touches the water, he is disqualified.Above each hexagonal platforms there are two types of spheres:
the bomb jump sphere which, if touched, explodes and makes the player jump, the bouble protection sphere which,
if touched, encloses the player in a bubble that prevents the platform from disappearing.
Try to survive longer than your opponent and may the best man win!</h3>
</div>
<br>
<div class="macroLabels">
<h2>SURVIVAL GAME COMMADS</h2>
</div>
<div class="option1">
<h3 class="singleOption">Directional Movements: </h3>
<img src="assets/images/movements.png" id="movements" alt="Move"/>
</div>
<div class="option1">
<h3 class="singleOption">Jump:</h3>
<img src="assets/images/spacebar.png" id="space" alt="spacebar"/>
</div>
<div class="option1">
<h3 class="singleOption">Bomb Jump Sphere: </h3>
<img src="assets/images/bombSphere.png" id="bombSphere" alt="bombSphere"/>
</div>
<div class="option1">
<h3 class="singleOption">Bubble Protection Sphere: </h3>
<img src="assets/images/whiteSphere.png" id="whiteSphere" alt="whiteSphere"/>
</div>
<div class="macroLabels">
<h2>1 VS 1 GAME COMMANDS</h2>
</div>
<div class="option1">
<h3 class="singleOption">Directional Movements 1:</h3>
<img src="assets/images/movements.png" id="movements" alt="Move"/>
</div>
<div class="option1">
<h3 class="singleOption">Jump 1:</h3>
<img src="assets/images/spacebar.png" id="space" alt="spacebar"/>
</div>
<div class="option1">
<h3 class="singleOption">Directional Movements 2:</h3>
<img src="assets/images/arrows.png" id="arrows" alt="Arrows"/>
</div>
<div class="option1">
<h3 class="singleOption">Jump 2:</h3>
<img src="assets/images/shiftButton.png" id="shift" alt="shift"/>
</div>
<div class="option1">
<h3 class="singleOption">Bomb Jump Sphere: </h3>
<img src="assets/images/bombSphere.png" id="bombSphere" alt="bombSphere"/>
</div>
<div class="option1">
<h3 class="singleOption">Bubble Protection Sphere: </h3>
<img src="assets/images/whiteSphere.png" id="whiteSphere" alt="whiteSphere"/>
</div>
</div>
<audio autoplay loop controls class="audio" hidden >
<source src="assets/static/sounds/lobby.mp3" type="audio/mpeg" />
<!-- Include additional source tags with alternative audio formats for better browser compatibility -->
</audio>
<script src="assets/js/options.js"></script>
</body>
</html>