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This repository was archived by the owner on Mar 23, 2024. It is now read-only.
This repository was archived by the owner on Mar 23, 2024. It is now read-only.

Epsilon Mission (Boss Round Idea) #188

@Just-a-Unity-Dev

Description

@Just-a-Unity-Dev

A spess-ified version of TF2Ware's ghostbusters.

The Gist

A Nanotrasen station has recently undergone a revolution AND a xeno infestation, your ERT team has been sent to kill the xenos so that Deathsquad can kill the crew.

Player Spawning

1-2 players are chosen as ERT agents (a cheaper version of deathsquad agents), 1-2 players chosen as the xenos and the rest are crewmembers.

Gear

All survivors get:

  • A webvest
  • A shotgun
  • Bandolier and shells
  • All access

All ERT agents get:

  • ERT jumpsuit
  • Pulse carbine (the one with 25 shots)
  • Web vest

Xenos get picked from a random pool.

Station

The station in which everyone spawns in is a spaceport, a largely open dock with a bar and 3 docked shuttles.

Objectives

Crew: You have recently declared independence from Nanotrasen, but a xeno infestation has wrecked havoc and ERT is on station. Kill all ERT agents to win.
ERT: You have been called to a spaceport to quell down a revolution, but in order to do so you must quell down an infestation. Kill all xenos to win.
Xeno: You have made your nest in a nice comfy spaceport, but not before being forced to leave by tall looking beings. Kill all crew to win.

Conditions

The mission ends upon these conditions:

  • All xenos die (marine win)
  • All crew die (xeno win)
  • All agents die (crew win)
  • The timer runs out (nobody wins)

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