Skip to content

LaserScan points is not rendered in Unity gamemode #311

@chwu-rwth

Description

@chwu-rwth

Describe the bug
LaserScan points is not rendered in Unity gamemode.
RViz is running perfectly fine as well as game mode in Unity. /map and /costmap can be rendered without any problem but the LaserScan is somewhat missing even when enabled from the UI.

To Reproduce
Steps to reproduce the behavior:

  1. Exactly as tutorials and instructions.
  2. Uses the DefaultVisualizationSuite/sensor_msgs/LaserScan child for the rendering of the points.
  3. Run "ros2 launch unity_slam_example unity_slam_example.py" in terminal.

Expected behavior
The points from the LaserScan are rendered in Unity during play mode.

image

Environment (please complete the following information, where applicable):

  • Unity Version: Unity 2021.3
  • Unity machine OS : Ubuntu 22.04
  • ROS machine OS : Humble

Additional context

Points in Rviz are rendered properly.
image

OccupancyGrid from /map is also working fine.
image

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions