Hey
I'm seeing z-sorting issues in HTML5 with a prototype I'm putting together.
You can see what I'm talking about be checking out: http://peteshand.net/away-gl/z-sorting-issue/
I would expect to see issues along these lines if I was using material.alphaBlending = true, how the material alphaBlending set to false and is non transparent, any ideas what would be causing this? I guess it's possible it's an issue in the underlying OpenFL display3D classes