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scrollable.py
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67 lines (54 loc) · 4.07 KB
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#Yoinked from https://gist.github.com/mp035/9f2027c3ef9172264532fcd6262f3b01
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
import tkinter as tk
import platform
# ************************
# Scrollable Frame Class
# ************************
class ScrollFrame(tk.Frame):
def __init__(self, parent):
super().__init__(parent) # create a frame (self)
self.canvas = tk.Canvas(self, borderwidth=0, background="#ffffff") #place canvas on self
self.viewPort = tk.Frame(self.canvas, background="#ffffff") #place a frame on the canvas, this frame will hold the child widgets
self.vsb = tk.Scrollbar(self, orient="vertical", command=self.canvas.yview) #place a scrollbar on self
self.canvas.configure(yscrollcommand=self.vsb.set) #attach scrollbar action to scroll of canvas
self.vsb.pack(side="right", fill="y") #pack scrollbar to right of self
self.canvas.pack(side="left", fill="both", expand=True) #pack canvas to left of self and expand to fil
self.canvas_window = self.canvas.create_window((4,4), window=self.viewPort, anchor="nw", #add view port frame to canvas
tags="self.viewPort")
self.viewPort.bind("<Configure>", self.onFrameConfigure) #bind an event whenever the size of the viewPort frame changes.
self.canvas.bind("<Configure>", self.onCanvasConfigure) #bind an event whenever the size of the canvas frame changes.
self.viewPort.bind('<Enter>', self.onEnter) # bind wheel events when the cursor enters the control
self.viewPort.bind('<Leave>', self.onLeave) # unbind wheel events when the cursorl leaves the control
self.onFrameConfigure(None) #perform an initial stretch on render, otherwise the scroll region has a tiny border until the first resize
def onFrameConfigure(self, event):
'''Reset the scroll region to encompass the inner frame'''
self.canvas.configure(scrollregion=self.canvas.bbox("all")) #whenever the size of the frame changes, alter the scroll region respectively.
def onCanvasConfigure(self, event):
'''Reset the canvas window to encompass inner frame when required'''
canvas_width = event.width
self.canvas.itemconfig(self.canvas_window, width = canvas_width) #whenever the size of the canvas changes alter the window region respectively.
def onMouseWheel(self, event): # cross platform scroll wheel event
if platform.system() == 'Windows':
self.canvas.yview_scroll(int(-1* (event.delta/120)), "units")
elif platform.system() == 'Darwin':
self.canvas.yview_scroll(int(-1 * event.delta), "units")
else:
if event.num == 4:
self.canvas.yview_scroll( -1, "units" )
elif event.num == 5:
self.canvas.yview_scroll( 1, "units" )
def onEnter(self, event): # bind wheel events when the cursor enters the control
if platform.system() == 'Linux':
self.canvas.bind_all("<Button-4>", self.onMouseWheel)
self.canvas.bind_all("<Button-5>", self.onMouseWheel)
else:
self.canvas.bind_all("<MouseWheel>", self.onMouseWheel)
def onLeave(self, event): # unbind wheel events when the cursorl leaves the control
if platform.system() == 'Linux':
self.canvas.unbind_all("<Button-4>")
self.canvas.unbind_all("<Button-5>")
else:
self.canvas.unbind_all("<MouseWheel>")