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name: バグ報告
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description: バグを発見した場合の報告にご利用ください。
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title: "[バグ報告] "
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labels: ["bug", "triage"]
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body:
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- type: input
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id: branch
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attributes:
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label: 発生場所
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description: バグが発生したブランチ名とコミットハッシュを記述してください。
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placeholder: "例: fix/etc ブランチ e3b0c44..."
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validations:
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required: true
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- type: textarea
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id: details
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attributes:
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label: 発生内容
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description: バグが発生した際の詳しい状況を記述してください。スクリーンショットがあれば、ここにドラッグ&ドロップで添付できます。
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validations:
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required: true
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- type: textarea
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id: reproduction
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attributes:
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label: 再現性
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description: バグを再現させる手順をできるだけ詳しく記述してください。
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validations:
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required: true
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- type: dropdown
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id: urgency
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attributes:
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label: 緊急性
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description: |
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問題の緊急性を選択してください。
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深刻度(3点満点)と発生可能性(2点満点)の合計で判断します。
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0=低, 1=中, 2=高, 3<=緊急
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options:
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-
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-
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-
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- 緊急
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validations:
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required: true

.github/pull_request_template.md

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## やったこと
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<!--
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具体的な変更内容について詳しく説明してください。スクリーンショットがある場合は貼ってください。
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この変更が必要になった背景や変更の目的も複雑であれば書いてください。
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-->
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## 見てほしいところ
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<!--
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各環境で行う動作確認項目をチェックボックスで列挙してください。
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動作確認が不要な場合はその理由を書いてください。
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- [ ] QA項目1
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- [ ] QA項目2
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-->
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### 実行前にやってほしいこと
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<!--
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このPRをマージする前に必要なプルリクエストや、必要な外部ファイルがある場合は列挙してください。
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ない場合はセクションごと消してください。
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-->
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### Others
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<!--
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実装上の懸念点や注意点などあれば記載してください。
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急ぎの場合はどれくらい急ぐのかを書いてください。
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特記事項が無い場合はセクションごと消してください。
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-->

.github/workflows/ai-review.yaml

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name: "Run ai-reviewer"
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permissions:
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pull-requests: write
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contents: read
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on:
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pull_request:
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types: [opened, synchronize, reopened]
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workflow_dispatch:
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jobs:
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run-review:
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runs-on: ubuntu-latest
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steps:
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- name: Gemini Review Bot
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uses: Nasubikun/ai-reviewer@v1
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with:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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GEMINI_API_KEY: ${{ secrets.GEMINI_API_KEY }}
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LANGUAGE: "Japanese"
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MODEL_CODE: "models/gemini-2.5-flash-preview-04-17"

.gitignore

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.godot/
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*.translation
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export_presets.cfg
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icon.svg.import
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.DS_Store
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*.swp
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*~
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.vscode/
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# Windows Zone Identifier files
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*:Zone.Identifier

fix_timestamps.py

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#!/usr/bin/env python3
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import json
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import os
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def fix_timestamps():
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# Define the packet files and their starting timestamps
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files = [
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("godot/assets/packets/stage1_packets.json", 100_000),
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("godot/assets/packets/stage1_real_packets.json", 100_000),
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("godot/assets/packets/stage2_packets.json", 100_000),
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("godot/assets/packets/stage3_packets.json", 100_000),
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("godot/assets/packets/stage4_packets.json", 100_000),
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("godot/assets/packets/stage5_packets.json", 100_000),
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]
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for file_path, start_timestamp in files:
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print(f"Processing {file_path}...")
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# Read the JSON file
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with open(file_path, 'r', encoding='utf-8') as f:
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data = json.load(f)
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# Update timestamps incrementally
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current_timestamp = start_timestamp
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for packet in data['packets']:
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packet['timestamp'] = current_timestamp
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current_timestamp += 150_000 # Increment by 150 microseconds
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# Write back to file
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with open(file_path, 'w', encoding='utf-8') as f:
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json.dump(data, f, indent=2, ensure_ascii=False)
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print(f" Updated {len(data['packets'])} packets, timestamps from {start_timestamp} to {current_timestamp - 150}")
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if __name__ == "__main__":
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fix_timestamps()
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print("All timestamps fixed!")

godot/.editorconfig

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root = true
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[*]
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charset = utf-8

godot/.gitattributes

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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf

godot/.gitignore

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# Godot 4+ specific ignores
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.godot/
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.nomedia
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# Godot-specific ignores
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.import/
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export.cfg
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export_credentials.cfg
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*.tmp
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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mono_crash.*.json

godot/assets/audio/click1.ogg

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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://hd5i7iq3p4t8"
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path="res://.godot/imported/click1.ogg-2192c173b1db968ba6116cda1281a7eb.oggvorbisstr"
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[deps]
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source_file="res://assets/audio/click1.ogg"
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dest_files=["res://.godot/imported/click1.ogg-2192c173b1db968ba6116cda1281a7eb.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4

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