I'm honestly just sort of fishing here.
It works in mGBA, so the problem might not be in BPCore-Engine.
However, on my GB300, I get a crash if I either call tostring or string.format. The overlay turns blue, and processing freezes.
I have no real idea where or why this happens. Because I do think both of those are included in BPCE, because it does work under an emulator. I do know the GB300's emulators are not well respected, because they do have faults.
Kinda hard to output a highscore, and I don't particularly want to rewrite tostring in Lua.
I'm honestly just sort of fishing here.
It works in mGBA, so the problem might not be in BPCore-Engine.
However, on my GB300, I get a crash if I either call
tostringorstring.format. The overlay turns blue, and processing freezes.I have no real idea where or why this happens. Because I do think both of those are included in BPCE, because it does work under an emulator. I do know the GB300's emulators are not well respected, because they do have faults.
Kinda hard to output a highscore, and I don't particularly want to rewrite
tostringin Lua.