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Question about physic (SetActiveRecursively(true/false)) #54

@pmyn

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@pmyn

Hello, i have a little question about SetActiveRecursively(false) and physic collision. I pooled my object for better performance and deactivate them (SetActiveRecursively(false)). When i need to spawn i set SetActiveRecursively(true), but then collision not work. When i dont use SetActiveRecursively(true/false), everything is fine. Can you help me with this, if i do something wrong, if not i start search reason of this issue.
Really thanks for help.

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