Motivation
E.g. Captain set requires teammate targeting information. Pioneer set requires teammate debuff information
Goal
Create and maintain a mapping of character-eidolon-tags that we can use in the team aware conditional activations. Also light cones probably..
In the metadata object it would probably have to look something like
teammateTags: {
"E0": [TeammateTags.DEBUFFS_2, TeammateTags.AOE_BUFF],
"E2": [TeammateTags.DEBUFFS_3, TeammateTags.AOE_BUFF]
}
or maybe some other structure to reduce duplication.