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chore: bump version to 1.0.1
- Fixed layout bug causing white square appearance - Added configurable rendering height setting - Implemented draggable height resizer with UE-style design
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CHANGELOG.md

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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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## 1.0.1 (2025-01-14)
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### Bug Fixes
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- Fixed layout bug causing white square to appear at the top of blueprint containers
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- Resolved height rendering issue by removing fixed height constraints
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### Features
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- Added configurable rendering height setting in plugin settings
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- Implemented draggable height resizer for blueprint containers
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- Added minimum and maximum height constraints for better UX
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- Enhanced drag handle with Unreal Engine blueprint-style design
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- Added smooth hover animations and visual feedback for resize controls
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### Improvements
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- Blueprint containers now auto-adapt to content height
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- Resize handle appears on hover with smooth opacity transitions
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- Added plugin settings panel for customizing default dimensions
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- Improved container hierarchy to prevent rendering conflicts
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## 1.0.0 (2025-06-08)
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- Initial release

manifest.json

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{
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"id": "blueprint-renderer",
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"name": "Blueprint Renderer",
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"version": "1.0.0",
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"version": "1.0.1",
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"minAppVersion": "0.15.0",
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"description": "Render Unreal Engine Blueprint nodes as interactive visual diagrams using BlueprintUE rendering engine",
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"author": "goderyu",

package.json

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{
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"name": "obsidian-blueprint-renderer",
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"version": "1.0.0",
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"version": "1.0.1",
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"description": "Render Unreal Engine Blueprint nodes as interactive visual diagrams in Obsidian notes",
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"main": "main.js",
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"scripts": {

versions.json

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{
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"1.0.0": "0.15.0"
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"1.0.0": "0.15.0",
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"1.0.1": "0.15.0"
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}

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