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Support for UE 5.4?
Hi, i try to build the Block.uproject using UnrealEngine 5.4. I am able to build the ProjectAirsim package with the script but when I try to open the project in the editor, I get a warning that since it was built for a different version (possibly 5.1?), it asks me to rebuild for the new version. I agree, but unfortunately I get the following error.
BlocksEditor modifies the values of properties: [ bStrictConformanceMode ]. This is not allowed, as BlocksEditor has build products in common with UnrealEditor.
Remove the modified setting, change BlocksEditor to use a unique build environment by setting 'BuildEnvironment = TargetBuildEnvironment.Unique;' in the BlocksEditorTarget constructor, or set bOverrideBuildEnvironment = true to force this setting on.
LogInit: Warning: Still incompatible or missing module: Blocks
LogInit: Warning: Still incompatible or missing module: ProjectAirSim
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogPakFile: Destroying PakPlatformFile
LogExit: Exiting.
LogInit: Tearing down SDL.
Exiting abnormally (error code: 1)
Include context on what you are trying to achieve
Open Blocks in Unreal Editor
Context details
Working on Docker container with Ubuntu version 22.04 and UE 5.4