1- // Version: 7
1+ // Version: 8
22// Do NOT change the version unless a new string is added or an existing one was deleted.
33// A simple string update is not a new version! The version number is used to keep all
44// the localizations in sync. The EN-US localization file is the primary file, and all the
55// other languages should catch-up as the version is increasing.
6- // Authors: Supercheese
7- // Last updated: 06/27/2021
6+ // Authors: Supercheese, IgorZ
7+ // Last updated: 06/02/2022
88Localization
99{
1010 en-us
@@ -17,6 +17,22 @@ Localization
1717 # KAS_CH1_Part_description = A hook that a cable can clip onto. It's the other half of the "keep-these-things-together" solution.
1818 # KAS_CH1_Part_tags = KIS KAS cable rope tie cck-kas
1919
20+ // ********** Part: KAS.GrapplingHook
21+
22+ # KAS_GrapplingHook_Part_title = HG-02 Grappling Hook
23+ # KAS_GrapplingHook_Part_manufacturer = KAS
24+ # KAS_GrapplingHook_Part_description = Everyone liked the idea of "harpooning" objects in space. However, the harpoon could not cope with the station modules - after all, they are made of metal. Gene suggested a solution: replace the harpoon with a suction cup. It worked, but it's no longer a harpoon.
25+ # KAS_GrapplingHook_Part_tags = KIS KAS hook harpoon attachment winch eject cck-kas
26+ # KAS_GrapplingHook_Part_DetachDartEventText = Detach grappling device
27+
28+ // ********** Part: KAS.Harpoon
29+
30+ # KAS_Harpoon_Part_title = HP-01 Harpoon
31+ # KAS_Harpoon_Part_manufacturer = KAS
32+ # KAS_Harpoon_Part_description = This idea was proposed by Bill when he returned from vacation. He hunted at sea with a harpoon gun. He didn’t hit anything, of course, but the desire to “harpoon” something remained. Why not some asteroid in space? And so this space harpoon appeared. By the way, it can even harpoon a planet.
33+ # KAS_Harpoon_Part_tags = KIS KAS hook harpoon attachment winch eject cck-kas
34+ # KAS_Harpoon_Part_DetachDartEventText = Detach harpoon
35+
2036 // ********** Part: KAS.JS1
2137
2238 # KAS_JS1_Part_title = JS-1 Joint Socket
@@ -536,7 +552,7 @@ Localization
536552 # kasLOC_08016 = Retract cable
537553 // Name of the action that stops the motor.
538554 # kasLOC_08017 = Stop motor
539- // name of the action that sets the cable length to the maximum, and unlocks the
555+ // Name of the action that sets the cable length to the maximum, and unlocks the
540556 // connector if it was locked.
541557 # kasLOC_08018 = Release cable
542558
@@ -551,6 +567,9 @@ Localization
551567 // A context menu event that sets the cable length to the current distance to the
552568 // connector.
553569 # kasLOC_08012 = Instant stretch
570+ // Name of the action that triggers the ejection of the connector. The connector
571+ // gets thrown towards its forward direction with a force.
572+ # kasLOC_08020 = Eject connector
554573
555574 // ********** Type: KAS.KASLinkWinch, KSP Fields
556575
@@ -588,6 +607,30 @@ Localization
588607 // Info string that tells how fast the winch can extend or retract the cable.
589608 // Argument <<1>> is the speed of type VelocityType.
590609 # kasLOC_08014 = Max motor speed: <<1>>
610+ // Info string that tells what force the winch will apply on an ejected head when
611+ // requested.
612+ // Argument <<1>> is the force of type ForceType.
613+ # kasLOC_08019 = Connector ejection force: <<1>>
614+
615+ // ********** Type: KAS.KASModuleDart, KSPDev Messages
616+
617+ // Title of the module to present in the editor details window.
618+ # kasLOC_14000 = KAS Dart
619+ // Info string that tells how strong must be the impact to have the attachment
620+ // established.
621+ // Argument <<1>> is the force of type ForceType.
622+ # kasLOC_14001 = Impact force needed: <<1>>
623+ // Info string that tells how strong is the surface attachment if this kind is
624+ // allowed for the part.
625+ // Argument <<1>> is the force of type ForceType.
626+ # kasLOC_14002 = Surface attach strength: <<1>>
627+ // Info string that indicates that the dart can attach to a vessel part.
628+ # kasLOC_14003 = Attaches to parts
629+ // Info string that indicates that the dart can attach to a celestial body.
630+ # kasLOC_14004 = Attaches to surface
631+ // Info string that indicates that the dart can attach to space object like an
632+ // asteroid or a comet.
633+ # kasLOC_14005 = Attaches to asteroid or comet
591634
592635 // ********** Type: KAS.KASRendererTelescopicPipe, KSP Events
593636
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