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Box2d levels #1

@oadam

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@oadam

Hi,
Thank you very much for this game I am a huge fan.

I have been thinking a lot about new challenges but I think simulating a single body is quite limiting. I think using a physics engine with collision handling would permit adding a lot of funny challenges.
To only mention a few :

  • move a rocket powered platform to carry a ball to the center of the screen
  • precision shoot a ball with a catapult

There are a couple of JavaScript ports of box2d (see http://argadnet.com/demo/rube_testbed/box2djs/index.php) that could be used.

I've read your code. It is very DRY and simple so that's a big 👍 I'm sure I would be able to contribute. Unfortunately I'm very busy lately so it could take me weeks before being able to send a pull request : if you're interested in learning box2d, I'll gladly let you take care of integrating it :-)

Just let me know what your thoughts are. And thanks again for allowing me to land a rocket booster on a platform :-)

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