Hi there:
I'm interested in contributing some work in the RGB effects area, in particular reactive effects.
It seems that to me that any reactive effect a way to determine which key switch to react to in such a way that:
- It is defined (row, col) pairs instead of key codes.
- It needs to take into consideration denouncing.
- It needs to have a timestamp (perhaps 2, one for pressing and another for releasing)
Furthermore, this would need contained within a queue of the last n keystrokes, so that effects can last and continue to evolve for some time after the key stroke.
Could you provide some guidance as to how would you think this feature should be implemented in the codebase
Hi there:
I'm interested in contributing some work in the RGB effects area, in particular reactive effects.
It seems that to me that any reactive effect a way to determine which key switch to react to in such a way that:
Furthermore, this would need contained within a queue of the last n keystrokes, so that effects can last and continue to evolve for some time after the key stroke.
Could you provide some guidance as to how would you think this feature should be implemented in the codebase