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@V14es V14es commented Mar 2, 2025

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let ground_level = ground.level(XZPoint::new(x, z));
if landuse_tag == "traffic_island" {
editor.set_block(block_type, x, ground_level + 1, z, None, None);
} else if landuse_tag == "construction" || landuse_tag == "railway" {
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Would it be better to combine the "grass" check with this line?

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2 participants