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[BUG] Split geo often moves the mesh #622

@proumm

Description

@proumm

🐞 Bug Report

Description

Split geo often moves the mesh. Cause by the duplicated mesh still being locked.
i also have the fix here at the end

Steps to Reproduce

-create a mesh
-go into attributes editor
-lock translate, rotation and scale (not as individual, but by right clicking on the whole row)
-create joints some not at zero
-skin the mesh
-press button in menu mgear->rigbits->Proxy Slicer Parenting

Expected Behavior

the mesh should visualy not move, but be seperated like the skin

Actual Behavior

seperated properly compared to the skin, however the new meshes are moved

mGear Version

  • mGear Version: 5

Additional Context

My local fix:
in file /script/mgear/rigbits/proxySlicer.py line 106 in the list of attributes for the for loop add "translate" "rotate" and "scale" to the list.

my repros are a good way to test the bug, however it seems to happen from time to time on mesh where there would be no reason the mesh has been locked this way.

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