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Commit ffe3700

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Corrected the enableVertexAttribArray typo from the video.
1 parent 4679716 commit ffe3700

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4 files changed

+4
-4
lines changed

4 files changed

+4
-4
lines changed

03-minimal-shader.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,7 @@
3030
gl.useProgram(program);
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program.vertexPosAttrib = gl.getAttribLocation(program, 'aVertexPosition');
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program.offsetUniform = gl.getUniformLocation(program, 'uOffset');
33-
gl.enableVertexAttribArray(program.vertexPosArray);
33+
gl.enableVertexAttribArray(program.vertexPosAttrib);
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gl.vertexAttribPointer(program.vertexPosAttrib, vertexPosBuffer.itemSize, gl.FLOAT, false, 0, 0);
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gl.uniform2f(program.offsetUniform, offset[0], offset[1]);
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gl.drawArrays(gl.TRIANGLE_STRIP, 0, vertexPosBuffer.numItems);

04-fragmentshader.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -68,7 +68,7 @@
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program.canvasSizeUniform = gl.getUniformLocation(program, 'uCanvasSize');
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program.offsetUniform = gl.getUniformLocation(program, 'uOffset');
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program.scaleUniform = gl.getUniformLocation(program, 'uScale');
71-
gl.enableVertexAttribArray(program.vertexPosArray);
71+
gl.enableVertexAttribArray(program.vertexPosAttrib);
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gl.vertexAttribPointer(program.vertexPosAttrib, vertexPosBuffer.itemSize, gl.FLOAT, false, 0, 0);
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7474
window.onkeydown = function(e) {

05-texturing.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@
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gl.useProgram(program);
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program.vertexPosAttrib = gl.getAttribLocation(program, 'aVertexPosition');
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program.samplerUniform = gl.getUniformLocation(program, 'uSampler');
32-
gl.enableVertexAttribArray(program.vertexPosArray);
32+
gl.enableVertexAttribArray(program.vertexPosAttrib);
3333
gl.vertexAttribPointer(program.vertexPosAttrib, vertexPosBuffer.itemSize, gl.FLOAT, false, 0, 0);
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var texture = gl.createTexture();
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var img = new Image();

06-xhr-shaders.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@
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gl.useProgram(program);
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program.vertexPosAttrib = gl.getAttribLocation(program, 'aVertexPosition');
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program.offsetUniform = gl.getUniformLocation(program, 'uOffset');
15-
gl.enableVertexAttribArray(program.vertexPosArray);
15+
gl.enableVertexAttribArray(program.vertexPosAttrib);
1616
gl.vertexAttribPointer(program.vertexPosAttrib, vertexPosBuffer.itemSize, gl.FLOAT, false, 0, 0);
1717
gl.uniform2f(program.offsetUniform, offset[0], offset[1]);
1818
gl.drawArrays(gl.TRIANGLE_STRIP, 0, vertexPosBuffer.numItems);

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