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rlImGuiColors.h
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45 lines (40 loc) · 1.64 KB
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/**********************************************************************************************
*
* raylibExtras * Utilities and Shared Components for Raylib
*
* rlImGui * basic ImGui integration
*
* LICENSE: ZLIB
* Copyright (c) 2020-2021 Jeffery Myers
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
*
**********************************************************************************************/
#pragma once
#include "raylib.h"
#include "imgui.h"
namespace rlImGuiColors
{
inline ImVec4 Convert(::Color color)
{
return ImVec4(color.r / 255.0f, color.g / 255.0f, color.b / 255.0f, color.a / 255.0f);
}
inline ::Color Convert(ImVec4 color)
{
return ::Color{ (unsigned char)(color.x * 255.0f), (unsigned char)(color.y * 255.0f), (unsigned char)(color.z * 255.0f), (unsigned char)(color.w * 255.0f) };
}
}