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README.md

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A simple, zero-dependency WebSocket server for Unity.
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## Usage
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* Download the UnityPackage from the [Releases page](https://github.com/shaunabanana/unity-websocket-server/releases). Import.
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* Create an empty GameObject, assign the script `WebSocketServer.cs`.
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* Input the IP and port of the server.
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* Add callbacks to the `onMessage` UnityEvent.

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