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Excessive delays when receiving data over Wi-Fi #8

@astaikos316

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@astaikos316

When running the livelink-mono ona Jetson Orin and receiving the feed on a Unity app running on another machine on the same Wi-Fi network, there is about a 5-10 second delay between real body movement and the movement mirrored by the Avatar in Unity? Is this expected behavior or are there ways to improve the performance?

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