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| 1 | +# Community Guidelines |
| 2 | + |
| 3 | +At TheFlightSims, we recognize and celebrate the creativity and collaboration of open |
| 4 | +source contributors and the diversity of skills, experiences, cultures, and |
| 5 | +opinions they bring to the projects and communities they participate in. |
| 6 | + |
| 7 | +Every one of the communities is an inclusive environment, based on treating |
| 8 | +all individuals respectfully, regardless of |
| 9 | +gender identity and expression, sexual orientation, and disabilities, |
| 10 | +neurodiversity, physical appearance, body size, ethnicity, nationality, race, |
| 11 | +age, religion, or similar personal characteristics. |
| 12 | + |
| 13 | +We value diverse opinions, but we value respectful behavior more. |
| 14 | + |
| 15 | +Respectful behavior includes: |
| 16 | + |
| 17 | +* Being considerate, kind, constructive, and helpful. |
| 18 | +* Not engaging in demeaning, discriminatory, harassing, hateful, sexualized, or |
| 19 | + physically threatening behavior, speech, and imagery. |
| 20 | +* Not engaging in unwanted physical contact. |
| 21 | + |
| 22 | +Some of TheFlightSims' open-source projects may adopt an explicit project code of |
| 23 | +conduct, which may have additional detailed expectations for participants. Most |
| 24 | +of those projects will use our modified Contributor Covenant. |
| 25 | + |
| 26 | +## Resolve peacefully |
| 27 | + |
| 28 | +We do not believe that all conflict is necessarily bad; healthy debate and |
| 29 | +disagreement often yield positive results. However, it is never okay to be |
| 30 | +disrespectful. |
| 31 | + |
| 32 | +If you see someone behaving disrespectfully, you are encouraged to address the |
| 33 | +behavior directly with those involved. Many issues can be resolved quickly and |
| 34 | +easily, and this gives people more control over the outcome of their disputes. |
| 35 | +If you are unable to resolve the matter for any reason, or if the behavior is |
| 36 | +threatening or harassing, report it. We are dedicated to providing an |
| 37 | +environment where participants feel welcome and safe. |
| 38 | + |
| 39 | +## Reporting problems |
| 40 | + |
| 41 | +Some of TheFlightSims' open-source projects may adopt a project-specific code of conduct. |
| 42 | +In those cases, a TheFlightSims employee will be identified as the Project Steward, |
| 43 | +who will receive and handle reports of code of conduct violations. If a project hasn’t identified a Project Steward, you can report problems by |
| 44 | + |
| 45 | + |
| 46 | +We will investigate every complaint, but you may not receive a direct response. |
| 47 | +We will use our discretion in determining when and how to follow up on reported |
| 48 | +incidents, which may range from not taking action to permanent expulsion from |
| 49 | +the project and project-sponsored spaces. We will notify the accused of the |
| 50 | +report and provide them an opportunity to discuss it before any action is |
| 51 | +taken. The identity of the reporter will be omitted from the details of the |
| 52 | +report supplied to the accused. In potentially harmful situations, such as |
| 53 | +ongoing harassment or threats to anyone's safety, we may take action without |
| 54 | +notice. |
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