I wanted to create this issue to keep track of the support for Visual Studio 2026. There are some changes but by far the biggest one is the introduction of .slnx as the solution file format.
I have yet to delve into any of this but I think it would be good to have a place to track things.
(of course if its internally tracked at Ubisoft, feel free to disregard or close the issue).
While vs2022 works just fine if you only have vs2026 installed then the generation doesn't work as you would expect.
By my estimation these would be the rough high level tasks to tackle:
I'm currently working through this, will note things down as I go along.
I wanted to create this issue to keep track of the support for Visual Studio 2026. There are some changes but by far the biggest one is the introduction of
.slnxas the solution file format.I have yet to delve into any of this but I think it would be good to have a place to track things.
(of course if its internally tracked at Ubisoft, feel free to disregard or close the issue).
While vs2022 works just fine if you only have vs2026 installed then the generation doesn't work as you would expect.
By my estimation these would be the rough high level tasks to tackle:
Sln.csetcI'm currently working through this, will note things down as I go along.