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add initialspark (cross the spikes) strats
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region/norfair/east/Lava Grapple Tunnel.json

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@@ -656,6 +656,46 @@
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"Delay the damage boost from the spikes slightly in order to rise above the lava before moving."
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]
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},
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{
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"link": [1, 2],
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"name": "Come in Shinecharged, Spark Across (Spikesuit)",
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"entranceCondition": {
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"comeInShinecharged": {}
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},
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"requires": [
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"canUseFlashSuitInitialSpark",
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"Gravity",
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{"shineChargeFrames": 75},
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{"heatFrames": 425},
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{"lavaFrames": 10},
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{"spikeHits": 1},
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"h_spikeSuitSpikeHitLeniency",
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"canPatientSpikeSuit",
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{"shinespark": {"frames": 75, "excessFrames": 3}}
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],
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"flashSuitChecked": true
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},
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{
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"link": [1, 2],
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"name": "Come in Shinecharging, Spark Across (Spikesuit)",
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"entranceCondition": {
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"comeInShinecharging": {
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"length": 4,
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"openEnd": 0
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}
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},
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"requires": [
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"canUseFlashSuitInitialSpark",
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"Gravity",
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{"heatFrames": 425},
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{"lavaFrames": 10},
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{"spikeHits": 1},
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"h_spikeSuitSpikeHitLeniency",
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"canPatientSpikeSuit",
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{"shinespark": {"frames": 75, "excessFrames": 3}}
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],
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"flashSuitChecked": true
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},
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{
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"id": 37,
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"link": [1, 2],
@@ -1264,6 +1304,46 @@
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"FIXME: set up a mechanism to automate heat frames required in cases like this."
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]
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},
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{
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"link": [2, 1],
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"name": "Come in Shinecharged, Spark Across (Spikesuit)",
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"entranceCondition": {
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"comeInShinecharged": {}
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},
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"requires": [
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"canUseFlashSuitInitialSpark",
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"Gravity",
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{"shineChargeFrames": 75},
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{"heatFrames": 425},
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{"lavaFrames": 10},
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{"spikeHits": 1},
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"h_spikeSuitSpikeHitLeniency",
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"canPatientSpikeSuit",
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{"shinespark": {"frames": 75, "excessFrames": 3}}
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],
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"flashSuitChecked": true
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},
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{
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"link": [2, 1],
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"name": "Come in Shinecharging, Spark Across (Spikesuit)",
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"entranceCondition": {
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"comeInShinecharging": {
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"length": 4,
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"openEnd": 0
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}
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},
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"requires": [
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"canUseFlashSuitInitialSpark",
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"Gravity",
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{"heatFrames": 425},
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{"lavaFrames": 10},
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{"spikeHits": 1},
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"h_spikeSuitSpikeHitLeniency",
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"canPatientSpikeSuit",
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{"shinespark": {"frames": 75, "excessFrames": 3}}
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],
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"flashSuitChecked": true
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},
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{
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"id": 31,
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"link": [2, 1],

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