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signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) crash spike after updating to 4.3.0 #196

@antonb03

Description

@antonb03

After updating to 4.3.0 I saw a significant spike in crashes in the native library. I use BlurTransformation in my code and looks like the new version uses RenderScript to accomplish that which I suspect is causing an issue. Here is crashlog that I get.

backtrace:
  #00  pc 0000000000018bf8  /system/vendor/lib64/libRSDriver_adreno.so (rsdScriptSetGlobalVar(android::renderscript::Context const*, android::renderscript::Script const*, unsigned int, void*, unsigned long)+28)
  #00  pc 000000000003c6dc  /system/lib64/libRS_internal.so (android::renderscript::rsi_ScriptSetVarF(android::renderscript::Context*, void*, unsigned int, float)+68)
  #00  pc 0000000000042f50  /system/lib64/libRS_internal.so (android::renderscript::ThreadIO::playCoreCommands(android::renderscript::Context*, int)+680)
  #00  pc 00000000000272fc  /system/lib64/libRS_internal.so (android::renderscript::Context::threadProc(void*)+2152)
  #00  pc 0000000000099508  /system/lib64/libc.so (__pthread_start(void*)+36)
  #00  pc 0000000000023e18  /system/lib64/libc.so (__start_thread+68)

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