|
| 1 | +local CollectionService = game:GetService("CollectionService") |
| 2 | +local ServerStorage = game:GetService("ServerStorage") |
| 3 | +local StarterGui = game:GetService("StarterGui") |
| 4 | +local StarterPlayer = game:GetService("StarterPlayer") |
| 5 | +local TeleportService = game:GetService("TeleportService") |
| 6 | +local Workspace = game:GetService("Workspace") |
| 7 | + |
| 8 | +local Level = require("@libs/Level") |
| 9 | +local Log = require("@libs/Log") |
| 10 | +local PlayerInstanceLoader = require("@core/server/PlayerInstanceLoader") |
| 11 | +local net = require("@core/server/generated/net") |
| 12 | +local prvd = require("@core/shared/prvdmwrong/prvdmwrong") |
| 13 | + |
| 14 | +local TOWER_FALLBACK_TAG = "Welcome To Hell Kit Tower" |
| 15 | + |
| 16 | +local NO_TOWER_ERROR = `\ |
| 17 | + No tower found, make sure you have a "Kit" tower under \ |
| 18 | + the Workspace, or tag your tower with the "{TOWER_FALLBACK_TAG}" tag.\ |
| 19 | +` |
| 20 | + |
| 21 | +local DEFAULTS: { [Instance]: { [string]: unknown } } = { |
| 22 | + [StarterGui] = { ScreenOrientation = Enum.ScreenOrientation.LandscapeSensor }, |
| 23 | + [StarterPlayer] = { AutoJumpEnabled = false, CharacterUseJumpPower = true }, |
| 24 | +} |
| 25 | + |
| 26 | +local KitServerProvider = {} |
| 27 | +export type KitServerProvider = typeof(KitServerProvider) |
| 28 | +KitServerProvider.log = Log.new(KitServerProvider) |
| 29 | +KitServerProvider.decorationsLoader = PlayerInstanceLoader.new(15) |
| 30 | +KitServerProvider.mechanicLoader = PlayerInstanceLoader.new(15) |
| 31 | + |
| 32 | +local function getTower(): Instance? |
| 33 | + return Workspace:FindFirstChild("Kit") or CollectionService:GetTagged(TOWER_FALLBACK_TAG)[1] |
| 34 | +end |
| 35 | + |
| 36 | +local function storeOrDefault(fromParent: Instance, childName: string): Instance |
| 37 | + local child = fromParent:FindFirstChild(childName) :: Instance |
| 38 | + if not child then |
| 39 | + child = Instance.new("Folder") |
| 40 | + child.Name = childName |
| 41 | + end |
| 42 | + child.Parent = ServerStorage |
| 43 | + return child |
| 44 | +end |
| 45 | + |
| 46 | +function KitServerProvider.bootstrapTower(self: KitServerProvider, tower: Level.LevelInstance) |
| 47 | + local mechanics, decorations = storeOrDefault(tower, "Mechanics"), storeOrDefault(tower, "Decorations") |
| 48 | + |
| 49 | + net.getTower.on(function(): Instance |
| 50 | + return tower |
| 51 | + end) |
| 52 | + |
| 53 | + net.loadMechanics.on(function(player: Player): Instance |
| 54 | + return self.mechanicLoader:cloneToPlayer(player, mechanics) |
| 55 | + end) |
| 56 | + |
| 57 | + net.loadDecorations.on(function(player: Player): Instance |
| 58 | + return self.decorationsLoader:cloneToPlayer(player, decorations) |
| 59 | + end) |
| 60 | + |
| 61 | + net.rejoin.on(function(player) |
| 62 | + TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId, player) |
| 63 | + end) |
| 64 | +end |
| 65 | + |
| 66 | +function KitServerProvider.onStart(self: KitServerProvider) |
| 67 | + for instance, defaults in DEFAULTS do |
| 68 | + for property, expectedValue in defaults do |
| 69 | + local realValue = (instance :: any)[property] |
| 70 | + if realValue ~= expectedValue then |
| 71 | + self.log:warn(`To align with Welcome To Hell, {instance}.{property} has been set to {realValue}.`); |
| 72 | + (instance :: any)[property] = expectedValue |
| 73 | + end |
| 74 | + end |
| 75 | + end |
| 76 | + |
| 77 | + local tower = getTower() |
| 78 | + |
| 79 | + if tower then |
| 80 | + local isValid, invalidCause = Level.LevelInstance:matches(tower) |
| 81 | + |
| 82 | + if isValid then |
| 83 | + self:bootstrapTower(tower :: Level.LevelInstance) |
| 84 | + return |
| 85 | + end |
| 86 | + |
| 87 | + self.log:error("Got invalid tower", tower:GetFullName(), "because:", invalidCause:formatErr()) |
| 88 | + return |
| 89 | + end |
| 90 | + |
| 91 | + self.log:error(NO_TOWER_ERROR) |
| 92 | +end |
| 93 | + |
| 94 | +return prvd(KitServerProvider) |
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