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| 1 | +import { execFile } from 'node:child_process'; |
| 2 | +import fs from "node:fs/promises"; |
| 3 | +import { minify } from "terser"; |
| 4 | +import ect from "ect-bin"; |
| 5 | + |
| 6 | +// List of all available plugins and their names |
| 7 | +const availablePlugins = [ |
| 8 | + // Enables shader compilation logs |
| 9 | + "debug", |
| 10 | + |
| 11 | + // Enables code for calculation of smooth normals |
| 12 | + "smooth", |
| 13 | + |
| 14 | + // Enables the built-in shapes |
| 15 | + "builtinShapes", |
| 16 | +]; |
| 17 | + |
| 18 | +// Minifies any shader source code found in the src string |
| 19 | +function minifyFileShaders(src) { |
| 20 | + for (const shaderOld of src.match(/"#version 300 es[^"]*"/g)) { |
| 21 | + let shader = shaderOld; |
| 22 | + |
| 23 | + // Remove comments and newlines |
| 24 | + shader = shader.replace(/(\/\/.*?)?\\n/g, " "); |
| 25 | + |
| 26 | + // Remove any unneeded whitespace |
| 27 | + // Run these twice, to catch one-width character sequences |
| 28 | + for (let i = 0; i < 2; i++) { |
| 29 | + shader = shader. |
| 30 | + replace(/([\w\.])\s+([\w\.])/g, "$1 $2"). |
| 31 | + replace(/([\w\.])\s+([^\w\.])/g, "$1$2"). |
| 32 | + replace(/([^\w\.])\s+([\w\.])/g, "$1$2"). |
| 33 | + replace(/([^\w\.])\s+([^\w\.])/g, "$1$2"); |
| 34 | + } |
| 35 | + |
| 36 | + // Re-add newline after #version directive |
| 37 | + shader = shader.replace(/(#version 300 es)\s+/, "$1\\n"); |
| 38 | + |
| 39 | + // Finally, replace shader source with new minified version |
| 40 | + src = src.replace(shaderOld, shader); |
| 41 | + } |
| 42 | + |
| 43 | + // Return modified js source |
| 44 | + return src; |
| 45 | +} |
| 46 | + |
| 47 | +// Main build function |
| 48 | +async function buildW(outJsFname, outZipFname, plugins = []) { |
| 49 | + |
| 50 | + // Add plugin states to a map |
| 51 | + const pluginsObj = {}; |
| 52 | + for (const pluginName of availablePlugins) { |
| 53 | + pluginsObj[`W.plugin.${pluginName}`] = plugins.includes(pluginName); |
| 54 | + } |
| 55 | + |
| 56 | + // Read W source file |
| 57 | + const wSrc = (await fs.readFile("w.js")).toString(); |
| 58 | + |
| 59 | + // Run terser with provided flags |
| 60 | + const tersed = await minify(wSrc, { |
| 61 | + mangle: true, |
| 62 | + compress: { |
| 63 | + passes: 2, |
| 64 | + global_defs: { |
| 65 | + "W.built": true, |
| 66 | + ...pluginsObj, |
| 67 | + }, |
| 68 | + }, |
| 69 | + }); |
| 70 | + |
| 71 | + // Minify any shaders hanging about |
| 72 | + const code = minifyFileShaders(tersed.code); |
| 73 | + |
| 74 | + // Write .js file to file system |
| 75 | + await fs.writeFile(outJsFname, code); |
| 76 | + |
| 77 | + // Remove existing .zip, to avoid ect throwing errors |
| 78 | + await fs.unlink(outZipFname); |
| 79 | + |
| 80 | + // Put the .js file into a .zip using ect |
| 81 | + await new Promise((resolve, reject) => { |
| 82 | + execFile(ect, ["-9", "-strip", "-zip", outZipFname, outJsFname], (err, stdout) => { |
| 83 | + if (err) reject(stdout); |
| 84 | + resolve(); |
| 85 | + }); |
| 86 | + }) |
| 87 | +} |
| 88 | + |
| 89 | +// Build the lite version |
| 90 | +await buildW("w.min.lite.js", "w.min.lite.zip"); |
| 91 | + |
| 92 | +// Build the full version |
| 93 | +await buildW("w.min.full.js", "w.min.full.zip", ["smooth", "builtinShapes"]); |
| 94 | + |
| 95 | +// Print file sizes |
| 96 | +console.log(`w.min.full.js: ${(await fs.stat("w.min.full.js")).size} bytes`); |
| 97 | +console.log(`w.min.lite.js: ${(await fs.stat("w.min.lite.js")).size} bytes`); |
| 98 | +console.log(`w.min.full.zip: ${(await fs.stat("w.min.full.zip")).size} bytes`); |
| 99 | +console.log(`w.min.lite.zip: ${(await fs.stat("w.min.lite.zip")).size} bytes`); |
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