Oriented Bounding Box (OBB) Collision System for raylib (C)
This is a lightweight, raylib-compatible OBB collision module written in C. It provides high-performance functions for 3D collision detection using oriented bounding boxes, including:
- OBB vs OBB (Separating Axis Theorem)
- OBB vs BoundingBox
- OBB vs Sphere
- Ray vs OBB
- Point inside OBB check
- OBB corner generation
- Wireframe OBB debug drawing
- Uses
Vector3,Quaternion,BoundingBox,Matrix, etc. - No dynamic allocations
- Easy to integrate: just include
obb.h
