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@eidetic-av
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Hi @AleDel ... These changes were necessary to get your Plugin running in 4.25... unfortunately they will probably break compatibility with earlier versions. Will leave it here in case you want it.

@benkuper
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hey @AleDel , could you merge this one ? That would be great to be able to use latest UE version with Spout !
Thank you !

@eidetic-av
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eidetic-av commented Sep 21, 2020

I'm not sure on the specifics... but maybe there is an preprocessor #ifdef to include for different versions of Unreal? Then the new header locations can be included upstream without breaking compatibility in older versions.

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2 participants