❗Before running:
- Move resources to the build directory (cmake-build-debug/nebula or cmake-build-release/nebula)
- Move .hair files to build directory.
- Move .ttf (font) file to build directory.
- Compile shaders (e.g. using the provided Python script)
This script will compile shaders and move them to the build directories.cd shader py ./nbl_shader_util.py