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Stabilizing : Adding character save and navigating features #1
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Duriel7
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… the game crashing
… a living state for monsters specifically for undead efficient damage
…e created with that in mind
…mans and monsters
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Development branch objectives :
The main objective of the branch is to have a fundation for the expanding of the game functionalities. As such, fixes to the raw base and implementation of basic functionalities have to be made so the following branches will be easier developed and completed.
This a school project rather than a real one, so it's more for training than having a fine realization at the end. The real project will be the OOP version for which I created its own repository.
Detailed objectives :
Character Name | Character Class | Character Level | Last Save Place;Continuing development : Road Map of the project :
Problems and obstacles :
How I can pass through : Tests planned to be made :
Ideas and subsequent branches :
Branch 1
Branch 2
Branch 3
Branch 4
Branch 5
Branch 6
Branch 7
Branch 8
Branch 9 => counting from this branch, each update will concern procedural generation of content
Branch 10
Branch 11
Branch 12