Skip to content

0.3.0 Position Save&Reset

Choose a tag to compare

@PCvolt PCvolt released this 17 Oct 15:40
· 20 commits to master since this release
0f19dc8

NEW FEATURES

  • Positions are displayed (divided by 1000 for lisibility's sake)
  • keyboard key "1" or joystick button 6 (select) do reset the positions you saved by using keyboard key "2". Custom buttons and keys implementation is planned.
  • Displays 0F when a combo/blockstring is tight by a frame (accidental, but useful)
  • Labtool automatically sets Xrd as the foreground window, once booted up

FIXES

  • Consistency of framedata readings improved (the tool may be wrong once every twenty times now, and only by a frame)
  • Using actual blockstun and hitstun values to compute gaps, you can now check your blockstrings even with the pre-block animation
  • Dizzy renamed to Stun to avoid confusions with the playable character
  • Stun values corrected: Johnny 7000, I-no 5500
  • Leo backstance is now considered idle

NOTES

  • If stuck falling on the ground indefinitely because of the position reset, you can jump to go back to normal
  • For some animations, walk to cancel (blitz, notably)

BUGS

  • Can crush upon character switching
  • If the wrong characters are displayed, go to the menu, it should fix itself
  • Playing as P2 still have some information not swapped to the correct side