๐ Software Engineer โข ๐ฎ Game Developer โข ๐ง Lifelong Learner
- ๐ผ I'm the lead developer and founder of GameBanai, a creative two-person game studio.
- ๐ฎ I specialize in Unity game development, focusing on mobile and PC games with rich storytelling, strategic combat, and modular architecture.
- ๐ง I love building modular frameworks, AI systems, and interactive UIs with a strong focus on performance.
- ๐ Based in Bangladesh โ building worlds that inspire and entertain.
- Advanced Shader Programming with URP/HLSL
- Gameplay Systems Architecture using SOLID principles
- Unity DOTS and ECS for performance-heavy game systems
- CI/CD pipelines for Unity games
- Firebase, Addressables, Odin Inspector, UniTask
Iโm open to:
- ๐น Co-developing Unity tools, frameworks, or open-source game kits
- ๐น Partnering on game prototypes and pitch decks
- ๐น Sharing knowledge via devlogs, community forums, or dev meetups
- ๐ง Email:
[email protected] - ๐ง Reddit Community: r/RustRampage_Game
- ๐ LinkedIn (optional)
- ๐ Portfolio Website: (Add if available)
- ๐งฉ I blend puzzle-solving with combat mechanics in my game designs.
- ๐ ๏ธ My personal coding mantra: โKeep it clean, make it fun, ship it lean.โ
- ๐จ I often sketch out game ideas before touching the keyboard.
โจ โCode is art, games are stories, and players are the heart.โ
โ Shahriar Hassan
