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Shahriar-Soft-Eng/README.md

๐Ÿ‘‹ Hi, Iโ€™m Shahriar Islam

๐Ÿš€ Software Engineer โ€ข ๐ŸŽฎ Game Developer โ€ข ๐Ÿง  Lifelong Learner


๐Ÿ‘จโ€๐Ÿ’ป About Me

  • ๐Ÿ’ผ I'm the lead developer and founder of GameBanai, a creative two-person game studio.
  • ๐ŸŽฎ I specialize in Unity game development, focusing on mobile and PC games with rich storytelling, strategic combat, and modular architecture.
  • ๐Ÿ”ง I love building modular frameworks, AI systems, and interactive UIs with a strong focus on performance.
  • ๐ŸŒ Based in Bangladesh โ€” building worlds that inspire and entertain.

๐ŸŒฑ Currently Learning & Exploring

  • Advanced Shader Programming with URP/HLSL
  • Gameplay Systems Architecture using SOLID principles
  • Unity DOTS and ECS for performance-heavy game systems
  • CI/CD pipelines for Unity games
  • Firebase, Addressables, Odin Inspector, UniTask

๐Ÿค Letโ€™s Collaborate

Iโ€™m open to:

  • ๐Ÿ”น Co-developing Unity tools, frameworks, or open-source game kits
  • ๐Ÿ”น Partnering on game prototypes and pitch decks
  • ๐Ÿ”น Sharing knowledge via devlogs, community forums, or dev meetups

๐Ÿ“ซ How to Reach Me


โšก Fun Facts

  • ๐Ÿงฉ I blend puzzle-solving with combat mechanics in my game designs.
  • ๐Ÿ› ๏ธ My personal coding mantra: โ€œKeep it clean, make it fun, ship it lean.โ€
  • ๐ŸŽจ I often sketch out game ideas before touching the keyboard.

๐Ÿ› ๏ธ Tech Stack

Unity C# DOTween Firebase Addressables Git VSCode


โœจ โ€œCode is art, games are stories, and players are the heart.โ€
โ€” Shahriar Hassan

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