It's been months . . . but we're back
- New node: "Protected call". Just a "pcall" node accepting children nodes.
- New node: "Render Animation". There was "load animation" so why not render.
- Added a remote template github repo: Those templates can be downloaded via the "New File" window when you create a new project. There is an option to disable those in the settings.
- Added a log system. The log will save under "editor.log" in the main editor folder. Please send this log if you're experiencing issues so we can help debug them.
- Added a "last = " prefix to the set stage background node.
- Revamped the "About" window.
- Added *.glb files in the model file selector.
- BREAKING: Add File node now support multiple files separated by a
|character. This might break compability with some files. If this happens, delete and recreate the node.- Fixed indentation for the "set smooth value" node.
- Fixed Simple Bent Lasers.
- Fixed "3d" view mode being defaulted to "3D".
- Fixed the "Play BGM" node (Thanks OLC).
- Fixed the Rotation attribute window being set to "Color" in the "Create Simple Laser" node.