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Sharp X v0.78.0

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@RyannThi RyannThi released this 04 May 18:29
· 6 commits to main since this release

It's been months . . . but we're back

  • New node: "Protected call". Just a "pcall" node accepting children nodes.
  • New node: "Render Animation". There was "load animation" so why not render.
  • Added a remote template github repo: Those templates can be downloaded via the "New File" window when you create a new project. There is an option to disable those in the settings.
  • Added a log system. The log will save under "editor.log" in the main editor folder. Please send this log if you're experiencing issues so we can help debug them.
  • Added a "last = " prefix to the set stage background node.
  • Revamped the "About" window.
  • Added *.glb files in the model file selector.
  • BREAKING: Add File node now support multiple files separated by a | character. This might break compability with some files. If this happens, delete and recreate the node.
  • Fixed indentation for the "set smooth value" node.
  • Fixed Simple Bent Lasers.
  • Fixed "3d" view mode being defaulted to "3D".
  • Fixed the "Play BGM" node (Thanks OLC).
  • Fixed the Rotation attribute window being set to "Color" in the "Create Simple Laser" node.