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1.- Using FModel dump for example a full folder ex:Items. This will create the folder "Items". For this example im using DI2: FModel\Output\Exports\DeadIsland\Content\DI2 In this path my dump.py is allocate since on that folder are all the next folder ex: FModel\Output\Exports\DeadIsland\Content\DI2\Items...

2.- Be sure all files are as .json 3.- Run it, open a "cmd.exe" and type: python dump.py

  • Done a .h file will be created next to the file, all ready to pasted inside your Mod/Script
  • And start spawning of BP classes, that all UE most commong game used as that.

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Python script to dump into a .h file a improved version for mods that required BP classes to spawn.

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