1.- Using FModel dump for example a full folder ex:Items. This will create the folder "Items". For this example im using DI2: FModel\Output\Exports\DeadIsland\Content\DI2 In this path my dump.py is allocate since on that folder are all the next folder ex: FModel\Output\Exports\DeadIsland\Content\DI2\Items...
2.- Be sure all files are as .json 3.- Run it, open a "cmd.exe" and type: python dump.py
- Done a .h file will be created next to the file, all ready to pasted inside your Mod/Script
- And start spawning of BP classes, that all UE most commong game used as that.