Skip to content

weekly-2025-11-07

Choose a tag to compare

@github-actions github-actions released this 07 Nov 09:12
· 48 commits to main since this release
c5d839e

Changelog

  • bugfix(replay): Fix unrecognized replay files in Generals (#1815)
  • build: Add static_assert's near relevant strcpy calls to prevent buffer overflows (#1806)
  • refactor: Remove superfluous string buffer copies (#1800)
  • fix: Replace strcpy with strlcpy and update length asserts (#1796)
  • build(weekly): Enable complete debug symbols for VC6 weekly builds (#1803)
  • refactor(w3dview): Replace duplicate reference count macros with core library equivalents (#1784)
  • build: Move refcount.h include into WWCommon.h (#1798)
  • refactor(network): Assign name to type enum in LANMessage (#1801)
  • fix(script): Improve string handling of 'Fundamentalist' code hacks (#1797)
  • refactor: Fix misspelled word in comments (#1795)
  • fix(debug): Replace NDEBUG preprocessor with RTS_DEBUG or RTS_RELEASE (#1791)
  • bugfix(gui): Fix incorrect Replay incompatibility messages (#1745)
  • refactor: Replace custom strrchr implementations with standard function (#1782)
  • bugfix(gui): Fix crash when RenderFpsFontSize is set to 0 (#1788)
  • build: Add RETAIL_COMPATIBLE_BUG as build prerequisite for the tunnel healing fix (#1783)
  • tweak(gui): Track money per minute for every player (#1773)
  • refactor(gui): Break up and simplify map list related code in MapUtil (#1758)
  • perf(gui): Eliminate expensive and unnecessary processing when populating the replay and map lists after they are full (#1758)
  • refactor(maputil): Remove unused variables in MapUtil (#1767)
  • unify(maputil): Merge MapUtil code (#1771)
  • unify(imagecollection): Merge ImageCollection code (#1771)
  • bugfix(system): Prevent AMD/ATI driver crash on game launch by front loading the system dbghelp.dll (#1066)
  • feat(gui): Implement money per minute display for local player (#1481)
  • refactor: Normalize all file extensions to lowercase (#1765)
  • refactor: Simplify path string formatting in World Builder (#1759)