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Introduces 'toSV' utility in Prelude for easy conversion. This
conversion was already happening implicitly, but this allows much fewer
roundtrips in the normal case of already having storable vectors rather
than lists.
Avoids breakage but still allows for finer control if using Storable
vectors involves less roundtripping in your case
@alt-romes
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Allows you to use createMeshSV which is a version of createMesh which takes Storable.Vector directly rather than receiving a list and converting it.

@alt-romes alt-romes merged commit 450b59f into master Nov 22, 2025
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2 participants