Software Engineer | Computer Scientist | Amateur Game Developer
| Python | C | C++ | C# | Prolog | Haskell |
|---|---|---|---|---|---|
| Tkinter | Pygame | CustomTkinter | Flask |
|---|---|---|---|
| ๐ | ๐ฎ | ๐จ |
| NumPy | Matplotlib | TensorFlow | SciPy | PLY |
|---|---|---|---|---|
| ๐ |
- Convolutional neural networks used to classify audio of an ambulance siren.
| x86 Assembly | Logisim | Verilog | Arduino | ESP32 |
|---|---|---|---|---|
| ๐๏ธ | ๐ก | โ๏ธ |
| Godot | Unity | Unreal Engine 4 |
|---|---|---|
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- My own game engine written in C/C++ using SDL2 for rendering and input handling, and Lua for scripting.
- Retro space shooter made using my own game engine.
- Doom clone made using Python and Pygame.
- Metroidvania medieval game made using my own game engine
- Battleship game made in C/C++ with SFML for rendering and input handling, and x86 Assembly for the backend.
| Windows | Kali Linux | Ubuntu |
|---|---|---|




