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tutorial ink combat: Add river#2223

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wjt/tutorial-ink-combat-add-river
May 19, 2026
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tutorial ink combat: Add river#2223
manuq merged 1 commit into
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wjt/tutorial-ink-combat-add-river

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@wjt wjt commented May 19, 2026

tutorial ink combat: Add river

During playtesting, Sarah remarked that her instinct (if she did not
already know how combat works) would be to walk up to the InkDrinkers
and try using the Repel action against them directly.

Add a body of water dividing StoryWeaver from the InkDrinkers.

Move the top wall back slightly. I found a position I could stand in and
have one of the ink blobs ricochet into the pot without me repelling it.

Add dirt patches on the floor indicating roughly the distance the ink
blobs can travel before popping (if not repelled first), and where you
might want to walk and repel.

During playtesting, Sarah remarked that her instinct (if she did not
already know how combat works) would be to walk up to the InkDrinkers
and try using the Repel action against them directly.

Add a body of water dividing StoryWeaver from the InkDrinkers.

Move the top wall back slightly. I found a position I could stand in and
have one of the ink blobs ricochet into the pot without me repelling it.

Add dirt patches on the floor indicating roughly the distance the ink
blobs can travel before popping (if not repelled first), and where you
might want to walk and repel.
@wjt wjt requested a review from a team as a code owner May 19, 2026 12:33
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Play this branch at https://play.threadbare.game/branches/endlessm/wjt/tutorial-ink-combat-add-river/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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manuq commented May 19, 2026

Nice! I like the zig-zag patterns.

image

@manuq manuq merged commit 87ddf2f into main May 19, 2026
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@manuq manuq deleted the wjt/tutorial-ink-combat-add-river branch May 19, 2026 12:53
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wjt commented May 19, 2026

The zig-zag is because the inkdrinkers are also staggered, but I can't remember why I did that!

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2 participants