A modern, interactive web application that solves various types of Rubik's cubes using advanced algorithms.
- Multiple Cube Types: Supports 2x2, 3x3, and 4x4 cubes
- Interactive Interface: Clean, modern UI with responsive design
- Algorithm Implementation:
- 2x2: Ortega method
- 3x3: Layer-by-Layer method
- 4x4: Reduction method
- Real-time Solving: Instant solution generation with move count and timing
- Scramble Generation: Random scramble generation for practice
- Visual Feedback: Cube state visualization
- HTML5: Semantic markup and structure
- CSS3: Modern styling with CSS Grid, Flexbox, and custom properties
- JavaScript (ES6+): Object-oriented programming with classes
- Responsive Design: Mobile-first approach
- Select your cube type (2x2, 3x3, or 4x4)
- Click "Generate Scramble" to create a random cube state
- Click "Solve Cube" to get the solution
- Follow the move sequence to solve your physical cube
The solver uses standard Singmaster notation:
- R: Right face clockwise
- R': Right face counter-clockwise
- U: Up face clockwise
- U': Up face counter-clockwise
- F: Front face clockwise
- F': Front face counter-clockwise
- L: Left face clockwise
- L': Left face counter-clockwise
- D: Down face clockwise
- D': Down face counter-clockwise
- B: Back face clockwise
- B': Back face counter-clockwise
- Uses simplified Ortega method
- Average solution: 10-15 moves
- Focuses on layer-by-layer solving
- Implements beginner's Layer-by-Layer method
- Cross → F2L → OLL → PLL sequence
- Optimized for understanding rather than speed
- Reduction method implementation
- Center solving → Edge pairing → 3x3 stage
- Advanced algorithm for complex cube state
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Clone this repository:
�ash git clone https://github.com/your-username/cube-solver-website.git -
Open index.html in your web browser
-
Start solving cubes!
Visit the live demo: Cube Solver Website
Contributions are welcome! Please feel free to submit a Pull Request. Areas for improvement:
- Additional cube types (Pyraminx, Megaminx, etc.)
- More advanced solving algorithms
- 3D cube visualization
- Camera input for cube state detection
- Mobile app version
This project is open source and available under the MIT License.
Created with passion for cubing and algorithms.
Note: This is an educational project demonstrating algorithm implementation and web development skills. For competitive speedcubing, consider specialized solving software.