Background: By default, Fluidlogged API only adds fluidlogging to certain types of blocks, and requires players to manually add other blocks (like pipes) to their whitelist. This essentially means that every modpack must maintain its own set of fluidloggable blocks, and is not really ideal. There are certain blocks across many mods that should be fluidloggable by default, which is where this project comes in.
This project serves as a central, community-maintained set of default fluidlogging config entries that are known to work properly with the latest versions of mods. Based on the mods you have installed, Fluidlogged API downloads the respective fluidlogging config entries from this project and applies them in-game (this functionality can be disabled in fluidlogged_api/general.cfg). If there are any fluidloggable blocks added by this project that you wish to remain un-fluidloggable, you can either disable the community configs entirely or remove specific blocks by blacklisting them in your fluidlogged_api/blacklist.cfg file! It should be noted that all config files in this project are designed to work with Fluidlogged API v3.0.0 or later, and might not work with previous versions of Fluidlogged API. If you would like to see more community configs, more supported mods, or would like to contribute your own configs for other people to use, create an issue or pull request!